Tim Gedemer

Game Credits


Icewind Dale: Heart of Winter (2001)   (Sound Design)
Giants: Citizen Kabuto (2000)   (SFX Design)


Transformers: War for Cybertron - Decepticons (2010)   (Introduction Cinematic Mix by)


Call of Duty: WWII (2017)   (Source Sound)
Mars 2030 (2017)   (Audio Director)
XCOM 2: War of the Chosen (2017)   (Sound Supervision)
XCOM 2 (2016)   (Sound Supervision)
Evolve (2015)   (Sound Designers)
Star Wars: Battlefront (2015)   (Sound and Music Editors)
Call of Duty: Advanced Warfare (2014)   (Source Sound)
Icewind Dale: Enhanced Edition (2014)   (Sound Design)
Baldur's Gate II: Enhanced Edition (2013)   (Cinematics Sound Designer)
Call of Duty: Ghosts (2013)   (Sound Designers)
Need for Speed: The Run (2011)   (Sourcesound)
Transformers: War for Cybertron (2010)   (Introduction Cinematic Mix by)
Transformers: War for Cybertron - Autobots (2010)   (Introduction Cinematic Mix by)
Need for Speed: Shift (2009)   (Sound Designers)
Vigilante 8: Arcade (2008)   (Sound Effects)
True Crime: New York City (2005)   (Cinematic Sound Design & Mixing)
Shrek 2 (2004)   (Sound Supervision and Design)
True Crime: Streets of LA (2003)   (Supervising Sound Designer)
Run Like Hell (2002)   (Sound Design)
Baldur's Gate II: Shadows of Amn (2000)   (Sound Designer)
Baldur's Gate II: Shadows of Amn (Collector... (2000)   (Sound Designer (Interplay))
Vigilante 8: 2nd Offense (1999)   (The Audio Group)
Wu-Tang: Shaolin Style (1999)   (Sound Designer)
Vigilante 8 (1998)   (IN-GAME SOUND FX )


Need for Speed: Underground 2 (2004)   (Special Thanks)
Comix Zone (1995)   (Special Thanks)


NBA Street Homecourt (2007)   (Contracted Services)

Developer Biography

There is no biography on file for this developer.