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Josh Holmes

Game Credits


Halo 5: Guardians (2015)   (Studio Head, Internal Development)


Halo 5: Forge (2016)   (Studio Head, Internal Development)
Halo: Combat Evolved - Anniversary (2011)   (Executive Producers)
Halo: Reach (2010)   (Executive Producers)
Def Jam: Fight for NY (2004)   (Producer - EAC)
Def Jam: Vendetta (2003)   (Producer (EAC))
NBA Street (2001)   (Associate Producer)
NBA Live 2000 (1999)   (Assistant Producers)
NBA Live 99 (1998)   (Assistant Producers)
NBA Live 98 (1997)   (Assistant Producers)
PGA Tour 98 (1997)   (Assistant Producer )


Halo 4 (2012)   (Creative Director)
NBA Street (2001)   (Lead Design)


NBA Street (2001)   (Mocap Co Directors)
NBA Live 99 (1998)   (Motion Capture Assistant Producer)

Quality Assurance

WarCraft II: The Dark Saga (1997)   (Lead Tester)
FIFA Soccer 97 (1996)   (Q.A. Lead Tester)
NBA Live 96 (1996)   (Backup QA Lead)
NBA Live 97 (1996)   (QA Backup Director)
Triple Play 97 (1996)   (QA Backup Lead)
NHL 96 (1995)   (Product Testers)


NBA Street Vol. 2 (2003)   (Special Thanks)
NBA Live 99 (1998)   (Special Thanks)


Turok (2008)   (Propaganda Games)

Developer Biography

Josh Holmes is a Studio Head and Executive Producer for 343 Industries, overseeing internal development for the Halo franchise. During his time at 343 he has served as Franchise Creative Director for Halo and was the Creative Director for the studio's first major release, Halo 4. Prior to joining 343, Josh was Vice President, Studio General Manager and co-founder of Propaganda Games in Vancouver, BC, established in January 2005. He served nearly four years in his role at Propaganda before leaving in late 2008. Before co-founding the studio, he spent nine years at Electronic Arts Canada where he co-created several successful franchise games, including Def Jam: Fight for NY, Def Jam: Vendetta and NBA Street.

Last updated: Feb 08, 2015

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