Jurie Horneman
Also Known As
- Jurie Hornemann
Game Credits
Production | ||||
Velvet Assassin (2009) | (Producer) | |||
Manhunt 2 (2007) | (Producers) | |||
Neighbors from Hell (2003) | (Producers) | |||
Wirtschaftsgiganten: Die Ultimative Collection (2003) | (Producer) | |||
Pusher (2002) | (Producer) | |||
The Nations: Gold Edition (2001) | (Producer) | |||
Trex Warrior: 22nd Century Gladiator (1991) | (Test-Trex) | |||
Design | ||||
RiME (2017) | (Additional Design) | |||
Manhunt 2 (2007) | (Level Designers) | |||
Itch! (2003) | (Game Design) | |||
Pusher (2002) | (Game Design) | |||
Programming/Engineering | ||||
Sunset (2015) | (Programming by) | |||
Max Payne 2: The Fall of Max Payne (2003) | (Additional Programming) | |||
Neighbors from Hell (2003) | (Script Programming) | |||
Extreme Assault (1997) | (Additional Programming) | |||
Incubation: Battle Isle Phase Vier (Limitierte Exc... (1997) | (Charisma 3D Animation System) | |||
Incubation: Time is Running Out (1997) | (Charisma 3D Animation System) | |||
The Settlers II: Gold Edition (1997) | (Additional Programming) | |||
Archimedean Dynasty (1996) | (Additional Programming) | |||
The Settlers II: Veni, Vidi, Vici (1996) | (Additional Programming) | |||
Albion (1995) | (Main Programmer) | |||
Ambermoon (1993) | (Programming for Amiga and Atari ST, User Interface) | |||
Amberstar (1992) | (Programming) | |||
Writers | ||||
Lionheart (1992) | (Story Writing, ideas, chili con carne) | |||
Trex Warrior: 22nd Century Gladiator (1991) | (Story-Trex) | |||
Quality Assurance | ||||
Dishonored 2 (2016) | (Arkane Playtesters) | |||
Rebuild 3: Gangs of Deadsville (2014) | (Kickstarter Alpha Testers) | |||
Secrets of Rætikon (2014) | (Closed Alpha Testers) | |||
Trex Warrior: 22nd Century Gladiator (1991) | (Test-Trex) | |||
Creative Services | ||||
Amberstar (1992) | (Documentation) | |||
Support | ||||
Rebuild 3: Gangs of Deadsville (2014) | (Kickstarter Backers) | |||
Rockstar Games Double Pack: Grand Theft Auto (2003) | (Support Team) | |||
Thanks | ||||
Anno: Build an Empire (2015) | (Special Thanks to) | |||
Her Story (2015) | (Special Thanks to Those Who Pre-ordered, Including) | |||
Scurvy Scallywags (2014) | (Special Thanks) | |||
Dominique Pamplemousse in "It's All Over... (2013) | (Special Thanks to Indiegogo Contributors) | |||
Knock-knock! (2013) | (Daring Ones) | |||
Tales of Fallen London: The Silver Tree (2012) | (With warm thanks to the following for their generous support) | |||
Thomas Was Alone (2012) | (Indiegogo Contributors) | |||
Tunnel Rats (2009) | (Special Thanks to) | |||
NYR: New York Race (2001) | (Special Thanks) | |||
Rendering Ranger R² (1995) | (Special Thanks) | |||
Developer Biography
Jurie Horneman has been working in the games industry since 1991.
He has worked for Thalion Software, Blue Byte Software, Kalisto Entertainment, JoWooD Productions, and is currently working for Rockstar Games in Vienna. Among other positions he has worked as a lead programmer, game designer, producer, project manager, and internal consultant.
Games he has worked on include Amberstar, Ambermoon, Albion, Pusher, Neighbors From Hell and GTA: Vice City for the Xbox.
Last updated: Nov 14, 2004
Related Sites
- Intelligent Artifice -- A blog on interactive entertainment: design, production, industry and related topics (Jurie is the webmaster)