Steve Martin
Game Credits
Business | ||||
Grand Theft Auto V (2013) | (Studio Manager) | |||
Max Payne 3 (2012) | (Studio Manager) | |||
L.A. Noire (2011) | (Studio Manager) | |||
L.A. Noire: The Complete Edition (2011) | (Studio Manager) | |||
Need for Speed: Underground (2003) | (Development Directors) | |||
Production | ||||
Red Dead Redemption II (2018) | (Studio Directors) | |||
Red Dead Redemption (2010) | (Producers) | |||
Bully: Scholarship Edition (2008) | (Production) | |||
Bully (2006) | (Production) | |||
007: Everything or Nothing (2004) | (Development Directors) | |||
Need for Speed: Underground 2 (2004) | (Development Directors) | |||
Design | ||||
Need for Speed: Underground (2003) | (Development Directors) | |||
Art/Graphics | ||||
RedCard 20-03 (2002) | (Artists) | |||
European Super League (2001) | (Lead Artist) | |||
Screamer 4x4 (2000) | (Graphics Support) | |||
Viva Soccer (1998) | (Artists) | |||
Thanks | ||||
Red Dead Redemption II (2018) | (Thank You) | |||
Developer Biography
- Eidos Interactive: Artist (July 1996 - November 1997)
- Virgin Interactive: Lead Artist (November 1997 - January 2001)
- Martin Studios: Senior Artist (January 2001 - November 2001)
- Midway Games: Senior Artist (November 2001 - March 2002)
- Midway Games: Producer (March 2002 - June 2003)
- Electronic Arts: Development Director (July 2003 - March 2005)
- Rockstar Games: Producer (June 2005 - July 2010)
- Rockstar San Diego: Studio Manager (since July 2010)
Last updated: Sep 26, 2017
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Portrait
Related Sites
- LinkedIn -- professional profile