Tetsuya Takahashi
Also Known As
- 高橋 哲哉
Game Credits
Production | ||||
Super Smash Bros. Ultimate (2018) | (Original Game Supervisors (MONOLITHSOFT)) | |||
Project X Zone 2 (2016) | ([Xenoblade]) | |||
Xenoblade Chronicles X (2015) | (Executive Director) | |||
XenobladeX (2015) | (Executive Director) | |||
Xenoblade Chronicles (2010) | (Executive Director) | |||
Soma Bringer (2008) | (Producer) | |||
Design | ||||
Xenoblade Chronicles 2 (2017) | (Executive Director) | |||
XenobladeX (2015) | (Concept) | |||
Xenoblade Chronicles (2010) | (Concept) | |||
Ghost in the Shell: Stand Alone Complex (2004) | (Planning Support Team) | |||
Xenosaga: Episode II - Jenseits von Gut und Böse (2004) | (Original Author & Supervisor) | |||
Xenosaga: Episode I - Der Wille zur Macht (2002) | (Director) | |||
Final Fantasy X (2001) | (Chief Art Designer) | |||
Final Fantasy VIII (1999) | (Lead Field Designer) | |||
Xenogears (1998) | (Director / Scenario Writer) | |||
Programming/Engineering | ||||
Chaos Rings (2012) | (Technical Engineers) | |||
Writers | ||||
Xenoblade Chronicles 2 (2017) | (Scenario) | |||
Xenoblade Chronicles X (2015) | (Concept) | |||
Xenoblade Chronicles (2010) | (Scenario) | |||
Art/Graphics | ||||
Final Fantasy IV: The Complete Collection (2011) | (Battle Graphic Designers) | |||
Final Fantasy IV: The After Years (2009) | (Battle Graphics) | |||
Final Fantasy IV (2007) | (Battle Graphics) | |||
Final Fantasy: Anthology - European Edition (2002) | (Field Graphics) | |||
Final Fantasy Chronicles (2001) | (Battle Graphics) | |||
The Bouncer (2000) | (Background Supervisor) | |||
Final Fantasy Anthology (1999) | (Field Graphics) | |||
Xenogears (1998) | (Character Faces Colorization) | |||
Final Fantasy VII (1997) | (Concept Art by) | |||
Chrono Trigger (1995) | (Graphic Director) | |||
Front Mission (1995) | (Graphic Designer) | |||
Seiken Densetsu 3 (1995) | (Graphic Design: BG) | |||
Final Fantasy III (1994) | (Graphic Director) | |||
Secret of Mana (1993) | (Map Graphic Design) | |||
Final Fantasy V (1992) | (Field Graphics) | |||
Romancing SaGa (1992) | (Field Map Design) | |||
Final Fantasy II (1991) | (Battle Graphics) | |||
Video/Cinematics | ||||
Khamrai (2000) | (CGI Movie) | |||
Audio | ||||
Xenoblade Chronicles 2 (2017) | (Original Lyrics) | |||
Xenoblade Chronicles (2010) | (Original Lyrics) | |||
Xenosaga: Episode III - Also Sprach Zarathustra (2006) | (Author, Music coordinator, Supervisor of scenario and database) | |||
Xenogears (1998) | (Original Lyrics (Epilogue)) | |||
Support | ||||
Super Smash Bros. for Nintendo 3DS (2014) | (Senior Supervisors) | |||
Super Smash Bros. for Wii U (2014) | (MONOLITHSOFT) | |||
Thanks | ||||
Project X Zone 2 (2016) | (Special Thanks) | |||
Blue Dragon (2006) | (Special Thanks) | |||
Namco x Capcom (2005) | (Special Thanks (スペシャルサンクス)) | |||
Other | ||||
Super Robot Taisen OG Saga: Endless Frontier (2008) | (Staff) | |||
Developer Biography
Tetsuya Takahashi (高橋 哲哉) was born November 18, 1966 in Shizuoka Prefecture, Japan. He began his career in video games in the 1980s working with Nihon Falcom. Later, Takahashi has worked at Square on several games, including Final Fantasy VI and Chrono Trigger. In 2001 he left Square to start a new company, Monolith Soft.
His most famous work includes Xenogears (1998) and subsequent Xenosaga games, which he directed.
Last updated: Jul 30, 2011
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Related Sites
- Tetsuya Takahashi profile -- on the Square Enix People Database.