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Hideomi Hashima

Game Credits

Design

Pokkén Tournament (2016)   (PROJECT "LUMEN")
Ridge Racer 7 (2006)   (2D Meter Designers)
 

Programming/Engineering

Wangan Midnight: Maximum Tune 5DX (2015)   (Project "Lumen")
Wangan Midnight: Maximum Tune 5 (2014)   (Project "Lumen")
 

Art/Graphics

Super Smash Bros. Ultimate (2018)   (UI Design)
Mario Sports: Superstars (2017)   (UI Design)
Tales of the Rays (2017)   (Designers)
Super Smash Bros. for Nintendo 3DS (2014)   (UI Design)
Super Smash Bros. for Wii U (2014)   (UI Design)
SoulCalibur V (2012)   (User Interface Artists)
Go Vacation (2011)   (UI Design)
We Ski (2008)   (UI Designers)
MotoGP 4 (2005)   (Lead Artists)
MotoGP 2 (2001)   (Rider Unit)
MotoGP (2000)   (Rider Unit)
Ace Combat 2 (1997)   (Game Visual Staff)
Klonoa: Door to Phantomile (1997)   (Graphics)
 

Technology

Tales of Zestiria (2015)   (Project "lumen')
Ace Combat: Infinity (2014)   (Project "lumen")
 

Thanks

Wangan Midnight: Maximum Tune 4 (2011)   (Special Thanks [2])
The Sky Crawlers: Innocent Aces (2010)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.