John Barker

Game Credits


007: Legends (2012)   (Design)
GoldenEye 007: Reloaded (2011)   (Design)
GoldenEye 007 (2010)   (Design)
Disney Pirates of the Caribbean: At World's End (2007)   (Design)
Sphinx and the Cursed Mummy (2003)   (Level Design)

Quality Assurance

Dead Space: Extraction (2009)   (Quality Assurance)
Disney G-Force (2009)   (Quality Assurance)
007: Quantum of Solace (2008)   (Quality Assurance)


Ghostbusters: Slime City (2016)   (Developed by EightPixelsSquare)

Developer Biography

There is no biography on file for this developer.