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David Pittman

Also Known As

  • David Lindsey Pittman

Game Credits


Super Win the Game (2014)   (Minor Key Games is)


Eldritch (2013)   (Developed by)


Slayer Shock (2016)   (Developed by)
BioShock (2008)   (PS3 Programming Team)
The Spiderwick Chronicles (2008)   (Engineering)

Quality Assurance

Glittermitten Grove (2016)   (Testing)
Consortium (2014)   (Beta Testers)
The Novelist (2013)   (Playtesters)


The Bureau: XCOM Declassified (2013)   (Additional Support)
The Novelist (2013)   (Parent Interviewees)


Tacoma (2017)   (Special Thanks)
Glittermitten Grove (2016)   (Extra Special Thanks)
Gunmetal Arcadia Zero (2016)   (Special Thanks to)
Gone Home (2013)   (Special Thanks)
The Novelist (2013)   (Special Thanks)
FTL: Faster Than Light (2012)   (Thank you to all of our extremely generous Kickstarter backers, with a very special thank you to)


The Blackout Club (2018)   (Question)
BioShock 2: Remastered (2016)   (2K Marin and 2K Australia)
Gunmetal Arcadia Zero (2016)   (Minor Key Games is)
Slayer Shock (2016)   (Minor Key Games is)
Neon Struct: Die Augen der Welt (2015)   (Minor Key Games)
Eldritch (2013)   (Minor Key Games is)
BioShock 2 (2010)   (Team)
VVVVVV (2010)   (VVVVVV is supported by the following patrons)
Brothers in Arms: Hell's Highway (2008)   (Interns)


Neon Struct: Die Augen der Welt (2015)   (Developed)

Developer Biography

David Pittman makes video games. Before co-founding Minor Key Games, he was a programmer at 2K Marin, where he wrote AI code on BioShock 2 and led the AI team on The Bureau: XCOM Declassified. He holds a Master of Interactive Technology degree from The Guildhall at SMU.

Last updated: Dec 20, 2013