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David Pittman

Also Known As

  • David Lindsey Pittman

Game Credits

Programming/Engineering

Neon Struct: Desperation Column (2022)   (Developed by)
Neon Struct: Carrion Carrier (2020)   (Developed by)
Slayer Shock (2016)   (Developed by)
Neon Struct: Die Augen der Welt (2015)   (Developed)
Eldritch (2013)   (Developed by)
BioShock (2008)   (PS3 Programming Team)
The Spiderwick Chronicles (2008)   (Engineering)
 

Quality Assurance

Glittermitten Grove (2016)   (Testing)
Consortium (2014)   (Beta Testers)
The Novelist (2013)   (Playtesters)
 

Support

The Bureau: XCOM Declassified (2013)   (Additional Support)
The Novelist (2013)   (Parent Interviewees)
 

Thanks

Tacoma (2017)   (Special Thanks)
Glittermitten Grove (2016)   (Extra Special Thanks)
Gunmetal Arcadia Zero (2016)   (Special Thanks to)
Gone Home (2013)   (Special Thanks)
The Novelist (2013)   (Special Thanks)
FTL: Faster Than Light (2012)   (Thank you to all of our extremely generous Kickstarter backers, with a very special thank you to)
 

Other

Neon Struct: Desperation Column (2022)   (Minor Key Games is)
Neon Struct: Carrion Carrier (2020)   (Minor Key Games is)
The Blackout Club (2018)   (Question)
BioShock 2: Remastered (2016)   (2K Marin and 2K Australia)
Gunmetal Arcadia Zero (2016)   (Minor Key Games is)
Slayer Shock (2016)   (Minor Key Games is)
Neon Struct: Die Augen der Welt (2015)   (Minor Key Games)
Super Win the Game (2014)   (Minor Key Games is)
Eldritch (2013)   (Minor Key Games is)
BioShock 2 (2010)   (Team)
VVVVVV (2010)   (VVVVVV is supported by the following patrons)
Brothers in Arms: Hell's Highway (2008)   (Interns)
 


Developer Biography

David Pittman makes video games. Before co-founding Minor Key Games, he was a programmer at 2K Marin, where he wrote AI code on BioShock 2 and led the AI team on The Bureau: XCOM Declassified. He holds a Master of Interactive Technology degree from The Guildhall at SMU.

Last updated: Dec 20, 2013


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