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Production | ||||
Archon Classic (2010) | (Executive Producers) | |||
Design | ||||
SAGA (2008) | (Level Design) | |||
Writers | ||||
Stratosphere: Conquest of the Skies (1998) | (Writing / Dialogue / Story) | |||
Art/Graphics | ||||
Archon Classic (2010) | (Art & Design) | |||
NBA Showtime: NBA on NBC (1999) | (Artists) | |||
Stratosphere: Conquest of the Skies (1998) | (Graphics / Artwork) | |||
WWF War Zone (1998) | (Artists) | |||
Mortal Kombat 3 (1995) | (Graphics / Artwork) | |||
WWF WrestleMania (1995) | (Artists) | |||
Thanks | ||||
Mortal Kombat 3 (1995) | (Special Thanks) | |||
Other | ||||
Super Dungeon Bros (2016) | (Core Team) | |||
Rampage Through Time (2000) | (Avalanche Software) | |||
Chad started his career at Sculptured Software in 1994, where he worked on such titles as Mortal Kombat II and Mortal Kombat 3, WWF Raw and WWF Wrestlemania: The Arcade Game, Space Jam and various others... including a few that were cancelled.
After Sculptured, he worked at Axiom Interactive Design, SLC, which did all the print work and packaging for Sony and other game studios. Axiom, which later became Origin Studios, handled most of the AAA titles.
Choosing to get back into games, and more specifically animation, Chad worked briefly at Avalanche Software before starting his own animation company, Studio 4d1 Animation in 2001. He's won several awards for short animations, including The Dentist in 2000.
Upon acquiring the license to develop the 1983 classic, Archon: The Light and the Dark Chad founded React Games in 2008, which will handle the development of that title and others for the download markets (Wii, XBLA, PS3, DSi and iPhone.)
Last updated: May 06, 2009
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