Nicholas Otto

Also Known As

  • Nick Otto

Game Credits

Programming/Engineering

Soldier of Fortune: Payback (2007)   (Scan Technicians)
 

Art/Graphics

DJ Hero 2 (2010)   (3D Scanning Technical Artists)
Spider-Man: Web of Shadows (2008)   (NPC Head Scans)
 

Video/Cinematics

Call of Duty: Black Ops II (2012)   (Senior Scan Technicians)
Prototype 2 (2012)   (Scan Technicians)
Tony Hawk's Pro Skater HD (2012)   (Scan Technician)
007: Blood Stone (2010)   (3D Scanning Technicians)
Blur (2010)   (3D Scan Technicians)
Call of Duty: Black Ops (2010)   (Scan Technicians)
Marvel Ultimate Alliance 2 (2009)   (3D Scan Technicians)
007: Quantum of Solace (2008)   (Scan Technicians)
Call of Duty: World at War (2008)   (Scan Technicians)
Civil War: Secret Missions (2008)   (Scan Technicians)
Secret Service (2008)   (Scan Technicians)
Spider-Man: Web of Shadows (2008)   (NPC Head Scans)
Cabela's Big Game Hunter (2007)   (Scan Technicians)
 

Other

Call of Duty: MW3 (2011)   (Activision Studio Central)
007: Blood Stone (2010)   (3D Scanning Technicians)
Civil War: Secret Missions (2008)   (Scan Technicians)
The History Channel: Battle for the Pacific (2007)   (Scan Technicians)
 


Developer Biography

Nick started working for Activision in early 2007. He took a position in the Central Technologies group as a 3D Scan Technician. His duties involved using various technology to covert real world items (Clothing, Props, People, etc) into assets that can be used by Activision developers for their high-poly meshes and normal maps. High resolution photography was also taken to give the developers texture reference.

He left the entertainment industry in mid 2012 to work for the Tesla Motors Design Studio the Hawthorne, CA. Nick provides 3d scans of vehicle development models, benchmarks, and supports the various teams housed in the studio.

Last updated: Jul 18, 2018