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Christopher Hadley

Also Known As

  • Chris Hadley

Game Credits


Mortal Kombat II (1994)   (Acclaim UK Development By)


Dead Rising 4 (2016)   (Project Managers)
Call of Duty: Black Ops - Zombies (2015)   (Project Managers)
Driver: San Francisco (2011)   (Director - External Studios)
Need for Speed: Undercover (2008)   (Franchise Development Director)
Need for Speed: ProStreet (2007)   (Franchise Development Directors)
Need for Speed: Carbon (2006)   (Development Directors)
The Thing (2002)   (Production)
SimCoaster (2001)   (Executive Producer)
ATV: Quad Power Racing (2000)   (Development Director)
Battlezone: Rise of the Black Dogs (2000)   (Executive Producer)
Sim Theme Park (2000)   (Producer)
Populous: The Beginning (1999)   (Executive Producer)
Diablo (1998)   (Producer)


Need for Speed: Carbon (Collector's Edition) (2006)   (Development Directors)
Serious Sam: Next Encounter (2004)   (Developmental Director)
SX Superstar (2003)   (Development Director)
Saban's Power Rangers: Lightspeed Rescue (2000)   (Development Director)


Madden NFL 21 (2020)   (Engineering Workflows)
Star Wars: Squadrons (2020)   (Engineering)
Anthem (2019)   (Engineering Workflows)
NFS: Heat (2019)   (Engineering Workflows)
Plants vs. Zombies: Battle for Neighborville (2019)   (Engineering Workflows)
Battlefield V (2018)   (Engineering Workflows)
FIFA 18 (2017)   (Engineering Workflows)
Madden NFL 18 (2017)   (Engineering Workflows)
Need for Speed: Payback (2017)   (Engineering Workflows)
Star Wars: Battlefront II (2017)   (Engineering Workflows)


Stargate (1994)   (Special Thanks)
Champions World Class Soccer (1993)   (Special Thanks)

Developer Biography

Chris Hadley has worked at Acclaim Entertainment Ltd. (1991-1995), Climax Solent (1996-1999 and 2002-2004), Computer Artworks (2000-2002), Electronic Arts Vancouver (2005-2007), Electronic Arts Black Box (2007-2009), Ubisoft (2009-2011), Ideaworks (2011-2012) and Capcom Game Studio Vancouver (2012-...)

Last updated: Feb 08, 2014