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Olivier Dauba

Game Credits

Business

Star Trek: Bridge Crew (2017)   (VP, Editorial)
Tom Clancy's Ghost Recon: Wildlands (2017)   (VP Editorial)
Champions of Anteria (2016)   (VP Editorial)
Eagle Flight (2016)   (VP Editorial)
Far Cry: Primal (2016)   (VP Editorial)
Trackmania: Turbo (2016)   (VP Editorial)
Trials of the Blood Dragon (2016)   (VP Editorial)
Watch_Dogs 2 (2016)   (VP Editorial)
Anno 2205 (2015)   (VP Editorial)
Assassin's Creed: Syndicate (2015)   (VP Editorial)
Tom Clancy's Rainbow Six: Siege (2015)   (VP Editorial)
 

Production

Tom Clancy's The Division (2016)   (VP Editorial)
Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007)   (Content Producer)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Co-Producers)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (Co-Producer)
XIII (2003)   (Associate Producer)
 

Design

Assassin's Creed: Rogue - Remastered (2018)   (Line Design Director)
The Crew 2 (2018)   (VP Editorial)
Mario + Rabbids: Kingdom Battle (2017)   (VP Editorial)
South Park: The Fractured But Whole (2017)   (VPs Editorial)
Steep (2016)   (VP Editorial)
Assassin's Creed: Unity - Dead Kings (2015)   (Line Designer Director)
Assassin's Creed III: Liberation (2014)   (Line Design Director)
Assassin's Creed: Rogue (2014)   (Line Design Director)
Assassin's Creed: Unity (2014)   (Line Designer Director)
Child of Light (2014)   (Line Design Director)
The Crew (2014)   (Line Design Director)
Far Cry 4 (2014)   (Line Design Director)
Trials Fusion (2014)   (Line Design Director)
Valiant Hearts: The Great War (2014)   (Line Design Director)
Watch_Dogs (2014)   (Line Design Director)
Assassin's Creed IV: Black Flag (2013)   (Line Designer Director)
Just Dance 2014 (2013)   (Line Design Director)
The Mighty Quest for Epic Loot (2013)   (Line Design Director)
Rayman Legends (2013)   (Line Design Director)
Tom Clancy's Splinter Cell: Blacklist (2013)   (Line Design Director)
Rayman 2: The Great Escape (1999)   (Additional InfoDesign)
 

Programming/Engineering

Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (Programmers)
Rayman 3: Hoodlum Havoc (2003)   (Lead Gameplay Programmer)
 

Art/Graphics

Rayman 2: The Great Escape (1999)   (Other Characters)
 

Marketing

Egypt II: The Heliopolis Prophecy (2000)   (Marketing)
 

Thanks

Tom Clancy's H.A.W.X (2009)   (Special Thanks)
Tom Clancy's Ghost Recon 2: 2007 - First Contact (2004)   (Paris Special Thanks)
Evil Twin: Cyprien's Chronicles (2001)   (Special Thanks to)
Disney's Donald Duck: Goin' Quackers (2000)   (Special Thanks)
Disney's Donald Duck: Goin' Quackers (2000)   (Special Thanks To)
 

Other

Assassin's Creed: Syndicate (2015)   (VP Editorial)
Assassin's Creed: Syndicate - Jack the Ripper (2015)   (VP Editorial)
Tom Clancy's Ghost Recon: Phantoms (2014)   (Ubisoft Paris Future Soldier Team)
Flashback (2013)   (Line Design Director)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Additional)
 


Developer Biography

There is no biography on file for this developer.