Marc Kirkland

Moby ID: 358952

Biography edit · view history

After graduating with a BA in Fine Art, Marc was determined to prove that it was useful for more than just framing. Four years later, taking a full load of programming classes, Marc was still unsure how to prove this. Eventually stumbling into a course in computer animation, Marc abandoned any pretense of becoming a graphics programmer and returned to the art side. After working on flight simulators (the closest he could get to games) for three years, Marc worked up a portfolio and applied at development studio Volition. He is currently an environmental artist at the company.

Credited on 7 games

Displaying most recent · View all

Saints Row (2022, Windows) VFX Lead
Agents of Mayhem (2017, Windows) VFX Artists
Saints Row: Gat Out of Hell (2015, Windows) Core Technology Group
Saints Row IV (2013, Windows) Visual Effects Artist
Saints Row: The Third (2011, Windows) World Building Artists
Saints Row 2 (2009, Windows) Environment Art Coordinators
Saints Row (2006, Xbox 360) Streamline Coordination

[ full credits ]

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: