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Michael Wolf

Also Known As

  • Mike Wolf

Game Credits


The Simpsons Game (2007)   (Film Roman Production Executive)


Heroes Chronicles: The Final Chapters (2001)   (Level Designer)
Heroes Chronicles: Clash of the Dragons (2000)   (Level Designer)
Heroes Chronicles: Conquest of the Underworld (2000)   (Level Designer)
Heroes Chronicles: Masters of the Elements (2000)   (Level Designer)
Heroes Chronicles: Warlords of the Wastelands (2000)   (Level Designers)
Heroes of Might and Magic III: Complete - Collecto... (2000)   (Level Designers)
Heroes of Might and Magic III: The Restoration of ... (1999)   (Level Designers)
Heroes of Might and Magic: Millennium Edition (1999)   (Level Designers)


MTV Celebrity Deathmatch (2003)   (Character Animation)


The Simpsons Game (2007)   (Film Roman Production Executive)


Warriors of Might and Magic (2000)   (Audio)

Quality Assurance

Two Worlds: Game of the Year Edition (2008)   (Beta Testers)
Two Worlds (2007)   (Beta Testers)
Heroes of Might and Magic III: The Restoration of ... (1999)   (Testers)
Heroes of Might and Magic: Millennium Edition (1999)   (Testers)
Might and Magic VII: For Blood and Honor (1999)   (Quality Assurance)
Vegas Games 2000 (1998)   (Testers)


Phantom Dust (2004)   (Localization Subsidiaries)


Halo: The Master Chief Collection (2019)   (Senior Product Marketing Manager)
Halo 5: Forge (2016)   (Marketing Lead)
Toy Soldiers: Complete (2016)   (Marketing)
State of Decay: Year-One Survival Edition (2015)   (Marketing)
Minecraft: PlayStation 4 Edition (2014)   (Marketing)
Project Spark (2014)   (Senior Product Marketing Manager)
State of Decay: Lifeline (2014)   (Marketing)
CastleStorm (2013)   (Marketing)
Crimson Dragon (2013)   (Marketing)
Pinball FX2 (2013)   (Marketing)
Spelunky (2013)   (Marketing)
State of Decay (2013)   (Marketing)
Alan Wake's American Nightmare (2012)   (Marketing)
Bloodforge (2012)   (Marketing)
Deadlight (2012)   (Marketing)
Diabolical Pitch (2012)   (Marketing)
Dragon's Lair (2012)   (Marketing)
Dust: An Elysian Tail (2012)   (Marketing)
Fable: Heroes (2012)   (Marketing)
Fez (2012)   (Marketing)
Hydro Thunder: Hurricane (2012)   (Marketing)
Joe Danger 2: The Movie (2012)   (Marketing)
Mark of the Ninja (2012)   (Marketing)
Minecraft: Xbox 360 Edition (2012)   (Marketing)
Sine Mora (2012)   (Marketing)
South Park: Tenorman's Revenge (2012)   (Marketing)
Trials Evolution (2012)   (Marketing)
Crimson Alliance (2011)   (Marketing)
Fruit Ninja Kinect (2011)   (Marketing)
Insanely Twisted Shadow Planet (2011)   (Marketing)
Joe Danger (2011)   (Marketing)

Public Relations

Crimson Skies: High Road to Revenge (2003)   (Public Relations)


Halo: Fireteam Raven (2018)   (343 Industries would like to thank)
Marble Blast Ultra (2006)   (Special Thanks)
Wik & the Fable of Souls (2005)   (Special Thanks)
The Chronicles of Riddick: Escape from Butcher Bay (2004)   (VUG Special Thanks to)
Der Schuh des Manitu (2001)   (Many thanks (Vielen Dank an))
Septerra Core: Legacy of the Creator (1999)   (Press/Fan Sites/Friends)

Developer Biography

I got into the gaming business back in 1998 when a long time friend called me and told me that his employer was hiring. I interviewed for a tester position and got it. I tested for almost a year and moved into design. I was a level designer for the entire Heroes of Might and Magic III series. After transferring to Austin, TX I did sound effects design for Action/RPG Playstation games.

Last updated: Feb 27, 2003