Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Darren Barnett

Game Credits

Business

Magic: The Gathering - Duels of the Planeswalkers (2010)   (Development Manager)
Conflict: Desert Storm (2002)   (Development Manager)
Rally Championship (2002)   (Development Manager)
The Italian Job (2001)   (Development Manager)
 

Production

Magic: The Gathering - Duels of the Planeswalkers ... (2011)   (Game Directors)
Astrology (2009)   (Head of Development)
Superstars V8 Racing (2009)   (Head of Development)
Conflict: Denied Ops (2008)   (Development Director)
Soul Bubbles (2008)   (Development Director)
Top Trumps: Doctor Who (2008)   (Development Director)
Championship Manager 2007 (2007)   (Development Director)
Championship Manager 2008 (2007)   (Development Director)
Ninja Gaiden Sigma (2007)   (Development Director)
Championship Manager 2006 (2006)   (Development Director)
Championship Manager 2007 (2006)   (Development Director)
Escape from Bug Island (2006)   (Development Director)
Reservoir Dogs (2006)   (Development Director)
Rogue Trooper (2006)   (Development Director)
Who Wants to Be a Millionaire: Party Edition (2006)   (Development Director)
Championship Manager (2005)   (Development Director)
Conflict: Global Terror (2005)   (Development Director)
Richard Burns Rally (2004)   (Development Director)
The Great Escape (2003)   (Development Director)
FourFourTwo Touchline Passion (2002)   (Development Manager)
The Italian Job (2001)   (Development Manager)
Thunderbirds: F.A.B. Action Pack (2001)   (Development Manager)
Thunderbirds: International Rescue (2001)   (Development Manager)
Carmageddon 3: TDR 2000 (2000)   (Senior Producer)
Live Wire! (1999)   (Producer)
Risk: The Game of Global Domination (1997)   (Producer)
 

Design

Age of Conan: Hyborian Adventures (2008)   (Development Director)
Battlestations: Midway (2007)   (Development Director)
Chili Con Carnage (2007)   (Development Director)
Prism: Light the Way (2007)   (Development Director)
Bionicle Heroes (2006)   (Development Director)
BIONICLE Heroes (2006)   (Development Director)
Hitman: Blood Money (2006)   (Development Director)
Lara Croft: Tomb Raider - Legend (2006)   (Development Director )
Reservoir Dogs (2006)   (Development Director)
Urban Chaos: Riot Response (2006)   (Development Director)
Who Wants to Be a Millionaire: Party Edition (2006)   (Development Director)
Total Overdose: A Gunslinger's Tale in Mexico (2005)   (Development Director)
Galleon (2004)   (Development Director)
Richard Burns Rally (2004)   (Development Director)
Conflict: Desert Storm II: Back to Baghdad (2003)   (Development Director)
 

Programming/Engineering

Futurama (2003)   (Development Director)
The Great Escape (2003)   (Development Director)
Carmageddon 2: Carpocalypse Now (1998)   (Producer)
H.E.D.Z.: Head Extreme Destruction Zone (1998)   (INSTALLER)
Drowned God: Conspiracy of the Ages (1996)   (Programming Manager)
 

Creative Services

Conflict: Vietnam (2004)   (Development Director)
Carmageddon (1999)   (Additional Project Management)
 

Thanks

Batman: Arkham Asylum (2009)   (Special Thanks)
Lara Croft: Tomb Raider - Legend (2006)   (Special Thanks)
Lara Croft: Tomb Raider - Legend (2006)   (Special Thanks)
Lara Croft: Tomb Raider - Legend (2006)   (Special Thanks)
Axis & Allies (1998)   (Special Thanks To)
Glover (1998)   (Special Thanks to)
 

Other

Looney Tunes: Cartoon Conductor (2008)   (Development Director)
Lara Croft: Tomb Raider - Anniversary (2007)   (Development Director)
Constantine (2005)   (Development Director)
Total Overdose: A Gunslinger's Tale in Mexico (2005)   (Development Director)
 


Developer Biography

Darren began his career as a Programmer in 1992 working on various multimedia titles. In 1996 he became Head of Programming for Epic in Brighton working on various PC game titles. Subsequently he moved to Hasbro Interactive to work as a producer on a number of game titles on PS1 and PC.

In 1998 Darren moved to SCi to work on Carmageddon 2. He has been involved with all of SCi’s subsequent releases becoming Development Manager in 2000 and Development Director in 2003.

In 2005 Darren moved to Eidos where he maintained the role of Development Director on a large number of games.

Later, in December 2008, he moved to Black Bean Games as the Head of Development, and between March 2010 - March 2011 became a Development Manager for Stainless Games, where he worked on major licenses for XBLA, PSN and Steam.

After this, he chose to leave the industry, working as a teacher of Computer Science at multiple educational institutes.

Last updated: Jun 20, 2019