Jeremy Chatelaine

Moby ID: 36675

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Jeremy Chatelaine is a multi-talented programmer who loves turning ideas into reality. He has a long experience in game development and was involved in several successful games.

He stated his career in the game industry in 1997, as beta tester, then as designer, for Ubi Soft in France. Later in 2000 he was involved as Programmer on Beach Volleyball for Carapace in France.

Among other experiences, Jeremy worked at Lionhead Studios on the highly successful Black & White series. He was also an Xbox Live Programmer on the racing game Carve, and as workflow engineer on Catwoman. These last 2 projects were completed while working with Argonaut Games Plc.

In 2005, Jeremy was working for Electronic Arts in the United Kingdom.

Credited on 6 games

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My Little Flufties (2006, Windows) Game Incubator PC game engine
Harry Potter and the Goblet of Fire (2005, Windows) Tools Programming
Carve (2004, Xbox) Xbox Live Programmer
Catwoman (2004, PlayStation 2) Process Engineer
Black & White (2002, Macintosh) Programming
Papyrus (2000, Game Boy Color) Additional Programmer

[ full credits ]

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