|Gothic (2001)||(Game Design)|
|Metalizer (1998)||(Conceptional Support)|
|D.O.G: Fight For Your Life (1997)||(Object Placement)|
|Metalizer (1998)||(Rendering Artists)|
|D.O.G: Fight For Your Life (1997)||(Testers)|
|Gothic II: Gold Edition (2004)||(Public Relations - PR Manager)|
|Crazy Chicken X (2003)||(PR Department)|
|Der Planer 3 (2003)||(Public Relations)|
|Gothic II: Night of the Raven (2003)||(PR Manager)|
|Gothic II (2002)||(PR Manager)|
|Gothic (2001)||(Marketing / PR)|
|The Elder Scrolls Online: Morrowind (2017)||(Special Thanks)|
|The Elder Scrolls Online: Tamriel Unlimited (2015)||(Special Thanks)|
|The Elder Scrolls Online (2014)||(Special Thanks)|
|Das Schwarze Auge: Drakensang (Gold Edition) (2009)||(Special Thanks)|
|The Dark Eye: Drakensang (2008)||(Special Thanks)|
|(T)Raumschiff Surprise: Periode 1 (2004)||(Special Thanks)|
|Crazy Chicken: The Pharaoh's Treasure (2003)||(Many Thanks to)|
|Gothic II (2002)||(Very Special Thanks to our friends and former workmates)|
|RIM: Battle Planets (2001)||(Special Thanks)|
|Giana Sisters DS (2010)||(Team)|
Tom Putzki is a veteran in the games industry with a track record of more than 50 games from casual games to full price blockbuster.
Tom began his career at the German developer Greenwood Entertainment and founded his first own company PIRANHA BYTES, developer of the GOTHIC-series, in 1997.
After selling the company successfully 1999 he became co-founder and shareholder of the Phenomedia AG, famous for the Moorhuhn character. He stayed at Phenomedia and the successing phenomedia publishing gmbh in various management positions until May 2006.
He founded his own consulting company in the beginning of 2006 and advices national and international clients both from the Games Industry and other Industries, too.
Tom was the founding CEO of G.A.M.E. – German Game Developers Association for 2 years. He was founding member of the advisory board both of the GC – Games Convention, Leipzig, Germany and the GC-Developers Conference, also based in Leipzig. Actually he is member of the advisory board of Game Developers Conference Europe, Cologne.
He is member of the advisory board of Bigpoint Gmbh, a browser games company located in Hamburg, Germany. Tom teaches both ‘Game Business’ and ‘Games Marketing’ at the Games Academy in Berlin and Frankfurt. Tom speaks on a regular basis on conferences, trading fairs, roundtables and teaches occasionally at several academies and universities.
Last updated: Jan 08, 2009