|Sid Meier's Civilization VI (2016)||(Production)|
|God of War: Ascension (2013)||(QA)|
|Call of Duty: Black Ops (2010)||(Production Testers)|
|Guitar Hero: Warriors of Rock (2010)||(Neversoft Hardcore Testers)|
|Guitar Hero: World Tour (2009)||(Hardcore Testers)|
A Digital and Game Producer expert with communication development skills, management experience, and creativity passion to drive teams to successful goals for their projects. My goal is to cultivate teams on projects for either new or licensed IPs, uphold their motivation to delivering successful projects for the studio.
By efficiently maintaining the budget, quality, and time of the project, I create and manage an atmosphere where developers excel in their creativity and provide their undivided attention to finishing the project.
• Forecasting Roadmap / Scheduling of multiple teams & projects in development for Executive departments
• Working with all departments of game development (From Concept to QA) to ensure timely deliveries.
• Product Management with a focus on engagement, development, and quality assets
• Consulting on production pipelines and resource bandwidth
• Development engagement
• Studio Culture building
• Marketing Representing of the Studio on Stage / Convention Floors
Last updated: Feb 14, 2018