Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Richard Huddy

Game Credits


3D Atlas (1998)   (Windows Software Design)


3D Atlas (1998)   (Windows Software Engineers)
The Magnetic Scrolls Collection (1991)   (Coding)
Wonderland (1990)   (Programming by)
Fish (1988)   (Coding)


Max Payne (2001)   (Additional Models)


Crysis (2007)   (AMD)
AquaNox (2001)   (Support)


The Talos Principle (2014)   (Special Thanks)
Crysis 3 (2013)   (Intel: Thanks to)
GRID 2 (2013)   (Intel Team (Special Thanks))
Alan Wake (2012)   (Special Thanks)
Alan Wake (2010)   (For their contribution to the project)
Codename: Panzers - Phase One (2004)   (Special Thanks from Stormregion)
Max Payne 2: The Fall of Max Payne (2003)   (Thanks)
SpellForce: The Order of Dawn (2003)   (Special Thanks to)
Arx Fatalis (2002)   (Special Thanks)
Black & White (2002)   (Special thanks to)
Hostile Waters: Antaeus Rising (2001)   (Special Thanks To)
Magic & Mayhem: The Art of Magic (2001)   (Special Thanks To)
Max Payne (2001)   (Thanks)
Dogs of War (2000)   (Special thanks to)
LEGO Creator: Knights' Kingdom (2000)   (Special Thanks go to)
Edgar Torronteras' eXtreme Biker (1999)   (Special Thanks To...)
Millennium Soldier: Expendable (1999)   (Heartfelt Thanks To)
Tom Clancy's Rainbow Six: Rogue Spear (1999)   (Special Thanks)
3D Atlas (1998)   (Special Thanks)
Enemy Engaged: Apache/Havoc (1998)   (Special Thanks To)


Supreme Commander 2 (2010)   (Team)
Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007)   (For ATI)

Developer Biography

Richard Huddy was born in 1959 in Laarbruch, West Germany.

He has worked for StateSoft, Magnetic Scrolls, Canon Research (1992 to 1994),The Multimedia Corporation (1994 to 1996), 3DLabs (1996 to 1998), NVIDIA (1998 to 2002), ATI (2002 to 2006), AMD (2006 to 2011) and Intel (2011 to date).

He is also managing director of The Code Mafia, a contracting service to the games industry.

He lives in England with plenty of fish in his pond.

Last updated: Aug 29, 2013