Klaus Starke

Game Credits


Driver: San Francisco (2011)   (Additional Management)
Gloriana (1996)   (Product Manager)


Storm: Frontline Nation (2011)   (Executive Producer)
Web of Power (2004)   (CEO and Producer)
Expedition nach Tikal (2003)   (Producer and Overall Management)
Torres (2003)   (CEO and Producer)
Diggles: the Myth of Fenris (2001)   (Producer)
Jagged Alliance 2: Unfinished Business (2000)   (Development Supervisor)
Malkari (1999)   (Development Supervisor)
iPanzer '44 (1998)   (Production)
Spearhead (1998)   (Total Project Lead Germany)
Thunder Brigade (1998)   (Development Supervisor (Germany))
Vangers (1998)   (Project Manager Supervisor Germany)
WarBirds (1998)   (Development Supervisor)


Big Oil (2005)   (Game Concept)
Oil Tycoon (2001)   (Design and Idea)

Quality Assurance

Across the Rhine (1995)   (Quality Assurance (Coordination))
Navy Strike (1995)   (Quality Assurance)
Sid Meier's Colonization (1995)   (Quality Assurance)
X-COM: UFO Defense (1995)   (Quality Assurance)

Public Relations

Seven Kingdoms: Ancient Adversaries (1998)   (Product Marketing)


Crashday: Redline Edition (2017)   (Special Thanks to)
Vermeer: Die Kunst zu erben (1997)   (Special Thanks to)


RACE On (2009)   (Licensing and Partnerships)

Developer Biography

There is no biography on file for this developer.