Portrait
Related Sites
- gustavhalling.com -- Official blog for Gustav Halling
🐳 Check out #guessing-game in our Discord to play a new game that uses MobyGames screenshots
Production | ||||
Star Wars: Battlefront (2015) | (Gameplay Director) | |||
Design | ||||
Battlefield V (2018) | (Senior Technical Designers) | |||
Star Wars: Battlefront II (2017) | (Technical Design Director) | |||
Battlefield 4: Naval Strike (2014) | (Lead Gameplay Designer) | |||
Battlefield 3: End Game (2013) | (Lead Gameplay Designer) | |||
Battlefield 4 (2013) | (Designers) | |||
Battlefield 4: China Rising (2013) | (Lead Gameplay Designer) | |||
Battlefield 3: Aftermath (2012) | (Lead Gameplay Designer) | |||
Battlefield 3: Armored Kill (2012) | (Lead Designer) | |||
Battlefield 3: Close Quarters (2012) | (Gameplay Designer) | |||
Battlefield 3 (2011) | (Additional Gameplay Designers) | |||
Battlefield 3: Back to Karkand (2011) | (Gameplay Designer) | |||
Battlefield: Bad Company 2 (2010) | (Additional Designers) | |||
Medal of Honor (2010) | (Gameplay Designer) | |||
Battlefield 1943 (2009) | (Gameplay Designer) | |||
Audio | ||||
Star Wars: Battlefront (2015) | (Gameplay Director ) | |||
Gustav Halling is a game Designer at EA DICE (Digital Illusion Ce) where he has worked since 2006.
Games worked on:
Last updated: Mar 28, 2011
MobyGames™ Copyright © 1999-2022. All rights reserved. Terms of Use. Privacy Policy.