Fredrik Arvidsson
Also Known As
- Fredric Arvidsson
Game Credits
Design | ||||
Madden NFL 21 (2020) | (UX) | |||
FIFA 20 (2019) | (UX) | |||
Star Wars: Battlefront II (2017) | (Content) | |||
Battlefield 1 (2016) | (Content UX) | |||
FIFA 17 (2016) | (Content & UX) | |||
Mirror's Edge: Catalyst (2016) | (Content UX) | |||
Battlefield: Hardline (2015) | (Content & UX) | |||
Battlefield 3 (2011) | (Singleplayer Mission Designers) | |||
Battlefield: Bad Company 2 (2010) | (Mission & Level Designers) | |||
Battlefield 1943 (2009) | (Level Designers) | |||
Battlefield: Bad Company (2008) | (Mission & Level Designers) | |||
Battlefield 2 (2005) | (Level Design) | |||
Programming/Engineering | ||||
Madden NFL 20 (2019) | (Content) | |||
FIFA 19 (2018) | (Content) | |||
Madden NFL 18 (2017) | (Content) | |||
Mass Effect: Andromeda (2017) | (Content) | |||
Need for Speed: Payback (2017) | (Content) | |||
Battlefield: Hardline - Betrayal (2016) | (Content & UX) | |||
Battlefield: Hardline - Getaway (2016) | (Content & UX) | |||
Battlefield: Hardline - Criminal Activity (2015) | (Content & UX) | |||
Battlefield: Hardline - Robbery (2015) | (Content & UX) | |||
Need for Speed (2015) | (Content and UX) | |||
Rory McIlroy PGA Tour (2015) | (Content & UX) | |||
Star Wars: Battlefront (2015) | (Content UX) | |||
Battlefield 4: Dragon's Teeth (2014) | (Content) | |||
Battlefield 4: Final Stand (2014) | (Content) | |||
Battlefield 4: Naval Strike (2014) | (Content) | |||
Battlefield 4: Second Assault (2014) | (Content) | |||
Dragon Age: Inquisition (2014) | (Content) | |||
Battlefield 3: End Game (2013) | (Production Systems) | |||
Battlefield 4 (2013) | (Content) | |||
Battlefield 4: China Rising (2013) | (Content) | |||
Need for Speed: Rivals (2013) | (Content) | |||
Medal of Honor: Warfighter (2012) | (Additional Engineering) | |||
Art/Graphics | ||||
RalliSport Challenge 2 (2004) | (Artists) | |||
Riding Champion: Legacy of Rosemond Hill (2000) | (Environment) | |||
Quality Assurance | ||||
Star Wars: Squadrons (2020) | (User Experience) | |||
Marketing | ||||
Star Wars: Battlefront (2015) | (Content UX ) | |||
Technology | ||||
Plants vs. Zombies: Garden Warfare (2014) | (Frostbite Development) | |||
Support | ||||
NFS: Heat (2019) | (UX) | |||
Plants vs. Zombies: Battle for Neighborville (2019) | (UX) | |||
Other | ||||
Anthem (2019) | (Content) | |||
Battlefield V (2018) | (Content) | |||
FIFA 18 (2017) | (Content) | |||
Developer Biography
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