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Laurent Benes

Also Known As

  • L. Benes

Game Credits


Shock Wave 2: Beyond the Gate (1995)   (Design)
Shock Wave: Operation JumpGate (1994)   (Original Software Design)


The Sims 4 (2014)   (Client Systems Engineering Team)
SimCity (2013)   (Senior Software Engineers)
Syndicate (2012)   (Additional Optimisation)
Dante's Inferno (2010)   (Senior Graphics Engineers)
The Godfather II (2009)   (Senior Rendering Engineering)
Dead Space (2008)   (Senior Core Engineering)
The Godfather: Blackhand Edition (2007)   (Lead Engineers)
The Simpsons Game (2007)   (Additional Engineering)
The Godfather: The Game (2006)   (Lead Engineers)
007: From Russia with Love (2005)   (Additional Engineering)
007: Everything or Nothing (2004)   (Additional Engineering)
The Lord of the Rings: The Third Age (2004)   (Additional Programming)
The Lord of the Rings: The Return of the King (2003)   (Additional Engineering)
Freekstyle (2002)   (Lead Software Engineer)
Rumble Racing (2001)   (Architect and Lead Engineer)
NASCAR Rumble (2000)   (Lead Programming)
Future Cop: L.A.P.D. (1998)   (Architect and Lead Engineer)
Shock Wave 2: Beyond the Gate (1995)   (Lead Engineer)
Shock Wave (1994)   (Software Engineering)
Shock Wave: Operation JumpGate (1994)   (Original Software Engineering)
Python (1986)   (Written by (Écrit par))
Top Secret (1986)   (Program by)
3D Munch (1985)   (Ecrit par (Written by))
Orphée: Voyage aux Enfers (1985)   (Programme conçu par (Programming))
Hold-Up (1984)   (Programmed by)
Le Mystère de Kikekankoi (1983)   (Author (Auteur))


Dante's Inferno (2010)   (Senior Graphics Engineers)


Crysis (2011)   (Special Thanks)
Crysis 2 (2011)   (Special Thanks)
Knockout Kings 2003 (2002)   (Special Thanks)
Tiger Woods PGA Tour 2002 (2002)   (Special Thanks)
Tiger Woods PGA Tour 2003 (2002)   (Special Thanks)
Supercross (2000)   (Special Thanks)
Shockwave Assault (1995)   (Thanks)


Command & Conquer: Rivals (2018)   (Dev Team)
Future Cop: L.A.P.D. (1998)   (Project Grumble Meister)
Psychic Detective (1995)   (Addition Code & Graphics Processing)

Developer Biography

Laurent Benes has worked with Electronic Arts since 1993. He's published games on 3DO, MAC, PC, PSX1 and PS2: Shockwave, Shockwave2, FutureCop:LAPD, Nascar Rumble, Rumble Racing. He started as an software engineer, became lead programmer and is now technical director. Before that, he's worked as an independant game developper and published a number of games for various French Game Editor between 1983 and 1992.

Last updated: Nov 04, 2001