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Keith Self-Ballard

Game Credits


Red Faction: Guerrilla (2009)   (Studio Artist Manager)


Red Faction: Guerrilla (2009)   (Studio Artist Manager)


Whacked! (2002)   (LEVELS)


Red Faction: Guerrilla - Re-Mars-tered (2018)   (Studio Artist Manager)
Agents of Mayhem (2017)   (Associate Project Art Directors)
Red Faction: Armageddon (2011)   (Studio Art Director)
Red Faction: Guerrilla (2009)   (Studio Artist Manager)
Saints Row (2006)   (Level Artists)
Lords of EverQuest (2003)   (Artists)
Myst III: Exile (2001)   (3D Animators)
Buckmasters Deer Hunting (2000)   (Artists)
High Impact Paintball (2000)   (Artist)
Bird Hunter: Upland Edition (1999)   (Artist)
Deer Hunter 3: The Legend Continues (1999)   (Artist)
Deer Hunter II: The Hunt Continues (1998)   (Artist)


Overwatch (2016)   (The Overwatch team would like to thank the Project Titan team for their contributions)
Saints Row: The Third (2011)   (Special Thanks)


Diablo III: Reaper of Souls (2014)   (Team Members)
Diablo III: Reaper of Souls - Ultimate Evil Edition (2014)   (Team Members)
Hearthstone: Heroes of WarCraft (2014)   (Team Members)
World of WarCraft: Warlords of Draenor (2014)   (Blizzard Academy)
Saints Row 2 (2008)   (Studio Artist Manager)

Developer Biography

Keith is a graduate of Purdue University’s Technical Graphics department and East Tennessee State University’s Design Graphics program. Keith started working in the game development industry in 1998 on the Deer Hunter franchise. Keith has worked as an artist, animator and level designer. His credits include work in the Myst and Everquest franchises. Keith was also a contributing artist on the Saints Row and Saints Row 2 teams. As Studio Artist Manager at Volition, Keith is involved in the career development and growth of the company's art department.

Last updated: Aug 24, 2009