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|Villagers & Heroes of a Mystical Land (2018)||(Android and iOS Programming)|
|Blockland (2004)||(Dynamix Engine Programmers)|
|ThinkTanks (2003)||(Technical Director)|
|Tribes 2 (2001)||(Software Engineer)|
|Field & Stream: Trophy Hunting 4 (2000)||(Programmers)|
|Starsiege (1999)||(Software Engineer)|
|Starsiege: Tribes (1998)||(Software Engineer)|
|Front Page Sports: Ski Racing (1997)||(Additional Programming)|
|Orbz (2003)||(Community Contributions)|
|Marble Blast Ultra (2006)||(Development)|
Clark has a PhD in research psychology and bachelor degrees in math and computer science. At Vivendi/Universal, Clark was responsible for 3space -- one of three major rendering components of the Tribes 2 game engine -- and also served as lead programmer on Trophy Hunting. Titles Clark has shipped include Starsiege, Tribes I & II, and he was the lead programmer on both Trophy Hunting 4 & 5 and ThinkTanks.
Last updated: Sep 08, 2004