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Troy McFarland

Game Credits


3-D Ultra NASCAR Pinball (1999)   (Dept Head)


Destiny 2 (2017)   (Mocap Lead)
Maximum Pool (2000)   (Game Artists)
Front Page Sports: Baseball Pro '98 (1997)   (Artists)
Front Page Sports: Trophy Rivers (1997)   (Artists)
Rama (1996)   (Production Artists)


Destiny (2014)   (Mocap Lead)
Halo: Reach (2010)   (Motion Capture Lead)
Saw (2009)   (Motion Capture Lead)
Tiger Woods PGA Tour 07 (2006)   (Motion Capture Team)
Tribes 2 (2001)   (Motion Capture Team)
3-D Ultra NASCAR Pinball (1999)   (Tech Director)
Field & Stream: Trophy Bass 3D (1999)   (Motion Capture Technical Director)

Creative Services

Rama (1996)   (Digital Video)


République (2015)   (Special Thanks)
République: Episode 2 - Metamorphosis (2014)   (Special Thanks)
République: Episode 3 - Ones and Zeroes (2014)   (Special Thanks)
Blacklight: Tango Down (2010)   (Special Thanks)
3-D Ultra Lionel Train Town Deluxe (2000)   (people that contributed to the original TrainTown)


Crimson: Steam Pirates (2012)   (Photography 'Crew' Cast)
PGA Championship Golf 2000 (2000)   (Motion Capture Director)
Starsiege (1999)   (Motion Capture)
Starsiege: Tribes (1998)   (Motion Capture Technical Director)

Developer Biography

Troy McFarland has been doing motion capture for over ten years. He first headed up the Dynamix and Sierra On-Line motion capture departments, and then later owned his own company, Elemental Motion where he offered motion capture services in the Pacific Northwest. During this time, he was a key component in the installation of Sony's motion capture system used on Monster House, and optimized the Seattle Veterans Hospital's gait analysis lab. Troy later became a member of Electronic Arts' Motion Capture team, where he gained key skills to deal with the largest constant throughput of mocap data in the game and movie industry.

Troy now works at Zombie Studios as their main motion capture guy. To date, Troy has worked on over fifteen game titles as an artist and animator.

Last updated: Feb 02, 2008