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Programming/Engineering | ||||
DOOM Eternal (2020) | (Programming) | |||
Wolfenstein: Cyberpilot (2019) | (Senior Engine Engineers) | |||
Wolfenstein: Youngblood (2019) | (Senior Engine Engineers) | |||
DOOM: VFR (2017) | (Programming) | |||
Wolfenstein II: The New Colossus (2017) | (Senior Engine Engineers) | |||
DOOM (2016) | (Programming) | |||
The Elder Scrolls V: Skyrim - Special Edition (2016) | (Additional Programming) | |||
Wolfenstein: The Old Blood (2015) | (Senior Engine Programmers) | |||
Wolfenstein: The New Order (2014) | (Senior Engine Programmer) | |||
Syndicate (2012) | (Engine Programmers) | |||
Brink (2011) | (Additional Programming) | |||
The Elder Scrolls V: Skyrim (2011) | (Additional Programming) | |||
The Chronicles of Riddick: Assault on Dark Athena (2009) | (Engine & Tools Programming) | |||
The Darkness (2007) | (Engine Programmers) | |||
Teeworlds (2007) | (Lead Programmer) | |||
Just Cause (2006) | (Programmers) | |||
The Chronicles of Riddick: Escape from Butcher Bay (2004) | (Game Programming) | |||
The Outforce (2000) | (Programming) | |||
Art/Graphics | ||||
The Chronicles of Riddick: Escape from Butcher Bay (2004) | (Graphical User Interface Code) | |||
There is no biography on file for this developer.
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