Allen Murray
Moby ID: 42412
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Allen Murray began his career in the game industry in 2003 after a 7 year stint as a programmer and manager at Amazon.com. His entrance into the industry was as a Program Manager on Xbox Live where he supported features for Halo 2. After launching the Xbox 360, where he was responsible for the initial development of the console's dashboard and other core systems, he began a long career at Bungie Studios as a producer on Halo 2 map packs, Halo 3, Halo 3 map packs, Halo 3: ODST, Halo: Reach and one of the first producers to support the concept and preproduction of Destiny. After the successful pitch of Destiny and the publishing deal between Bungie and Activision, Murray worked at En Masse Entertainment as Director of Online Strategy to design the billing and account systems for the North American launch of the Korean MMO, TERA. In addition he also assisted with the cultural redesign, redefining gameplay and story systems for the western audience.
In 2011, Murray joined PopCap, where he successfully launched their first new IP in three years, Solitaire Blitz on the Facebook platform as well as supported the adaptation to iOS. He then built and led the team that launched Plants vs. Zombies 2 in late 2013 and left PopCap shortly thereafter.
Murray founded AtomJack, an independent game studio in Seattle, WA making a new console title for Activision's Sierra relaunch. The new portfolio was canceled by Activision and Allen went on to found Private Division, a subsidiary of Take-Two Interactive that focuses on publishing games by independent studios. He was the first dedicated employee to building Private Division and oversaw the creation of the internal Production, Marketing and QA teams and offices in five locations world-wide. Private Division began publishing their first games in 2019.
Credited on 15 games
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Penny's Big Breakaway (2024, Nintendo Switch) | VP of Production |
Saltsea Chronicles (2023, Windows) | Financing & Production Support: Private Division |
After Us (2023, Windows) | Vice President of Production |
Rollerdrome (2022, Windows) | Vice President of Production |
OlliOlli World (2022, Windows) | Vice President of Production |
Disintegration (2020, Xbox One) | Head of Production |
The Outer Worlds (2019, PlayStation 4) | Executive Producer |
Ancestors: The Humankind Odyssey (2019, Windows) | Head of Production |
ADR1FT (2016, Windows) | Thank You |
Destiny (2014, Xbox One) | Concept Development Producer |
Plants vs. Zombies 2: It's About Time (2013, iPhone) | Lead Producer |
Halo: Reach (2010, Xbox 360) | Producer |
Halo 3: ODST (2009, Xbox 360) | Halo 3 Contributors |
Marathon 2: Durandal (2007, Xbox 360) | Bungie Studios Team |
Halo 3 (2007, Xbox 360) | Producers |
[ full credits ]
Frequent Collaborators
People- 9 games with Tom Bass
- 9 games with Roger Kurtz
- 8 games with Markus Wilding
- 8 games with Mika Kurosawa
- 8 games with Anthony S. Price
- 8 games with Peter Langhofer
- 8 games with Jo Lammert
- 8 games with Jake Merryman
- 8 games with Michael Cook
- 8 games with Michael Worosz
Companies
- 8 games with Private Division
- 7 games with Take-Two Interactive Software, Inc.
- 6 games with Microsoft Corporation
- 6 games with Valve Corporation
- 5 games with Bungie, LLC
- 4 games with Xbox Game Studios
- 4 games with Epic Games, Inc.
- 4 games with Blindlight LLC
- 3 games with Havok
- 3 games with Epic Games Tools LLC
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