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Andrea Quinteri

Game Credits

Design

How to Survive 2 (2015)   (Graphic Designers)
Sniper Elite III: Afrika (2014)   (Creative Services Designers)
Zumba Fitness (2011)   (Designer)
Naughty Bear (2010)   (Designers)
Naughty Bear: Gold Edition (2010)   (Designer)
Discovery Kids: Kitten Corner (2009)   (Designer)
Discovery Kids: Puppy Playtime (2009)   (Designers)
 

Art/Graphics

Abzû (2016)   (Graphic Designers)
Virginia (2016)   (Graphic Designers)
Gems of War (2015)   (Graphic Designer)
PRM 2015: Pro Rugby Manager (2014)   (Graphic Designer)
Brothers: A Tale of Two Sons (2013)   (Graphic Designer)
MorphX (2010)   (Designers)
 

Creative Services

Bloodstained: Ritual of the Night (2019)   (Graphic Designer)
Underworld Ascendant (2018)   (Graphic Designer)
Quarantine (2017)   (Graphic Designers)
Abzû (2016)   (Graphic Designers)
Ember (2016)   (Graphic Designer)
Sniper Elite III: Afrika (2014)   (Creative Services Designers)
Brothers: A Tale of Two Sons (2013)   (Creative Services Designers)
How to Survive (2013)   (Creative Services Designers)
Payday 2 (2013)   (Creative Services Designers)
Terraria (2013)   (Creative Services Designers)
Way of the Dogg (2013)   (Creative Services Designers)
Sniper Elite V2 (2012)   (Creative Service Designers)
Top Gun: Hard Lock (2012)   (Creative Services Designers)
 


Developer Biography

There is no biography on file for this developer.