Jonathan Dowdeswell
Also Known As
- Jon Dowdeswell
- Jonathon Dowdeswell
Game Credits
Business | ||||
Warhammer 40,000: Dawn of War II - Retribution (2011) | (General Manager) | |||
Warhammer 40,000: Space Marine (2011) | (General Manager) | |||
Warhammer 40,000: Dawn of War II - Chaos Rising (2010) | (General Manager) | |||
Production | ||||
Homeworld: Deserts of Kharak (2016) | (Executive Producer) | |||
Homeworld: Remastered Collection (2015) | (Executive Producer) | |||
Company of Heroes 2 (2013) | (Executive Producer) | |||
Company of Heroes: Tales of Valor (2009) | (Executive Producer) | |||
Warhammer 40,000: Dawn of War II (2009) | (Executive Producer) | |||
Warhammer 40,000: Dawn of War - Soulstorm (2008) | (Executive Producer) | |||
Company of Heroes: Opposing Fronts (2007) | (Executive Producer) | |||
Company of Heroes (2006) | (Producer) | |||
Company of Heroes (Collector's Edition) (2006) | (Producer) | |||
Warhammer 40,000: Dawn of War - Dark Crusade (2006) | (Producer) | |||
Warhammer 40,000: Dawn of War - Game of the Year (2005) | (Producer) | |||
Warhammer 40,000: Dawn of War - Winter Assault (2005) | (Production) | |||
Warhammer 40,000: Dawn of War (2004) | (Producer) | |||
SSX (2000) | (Contributing Producers) | |||
Quality Assurance | ||||
WCW Mayhem (1999) | (Testers) | |||
FIFA 99 (1998) | (QA Coordinators) | |||
ReBoot (1998) | (QA Coordinator 2) | |||
World Cup 98 (1998) | (QA Coordinators ) | |||
The Need for Speed: Special Edition (1996) | (Lead QA Tester) | |||
FIFA Soccer 96 (1995) | (Quality Assurance Lead) | |||
NBA Live 95 (1995) | (Additional Playtesting) | |||
The Need for Speed (1995) | (Backup Lead QA) | |||
Triple Play 96 (1995) | (Product Testers) | |||
Thanks | ||||
UnderMine (2020) | (Special Thanks) | |||
Other | ||||
Company of Heroes 2 (2013) | (GM) | |||
Developer Biography
Jonathan is an executive level video-game developer with close to 20 years of professional experience. At FIFA, NBA Live, Triple Play Baseball, Need For Speed and SSX. Subsequently he joined Dawn of War, Company of Heroes and Space Marine franchises, shipping 15 games altogether over a decade. He is now thrilled to be part of Blackbird Interactive. Jonathan believes strongly that video games are the most difficult form of entertainment to create, but that the medium has the most potential to transform our world. In his spare time Jonathan volunteers with the Learning Disabilities Association of Vancouver, where he has served as Director, President and Chair roles over the last 7 years.
Last updated: Jul 30, 2016
Portrait

Executive Producer at Blackbird Interactive
circa 2016
source: Blackbird Interactive official website
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