Ryan Murray
Game Credits
Art/Graphics | ||||
Star Control: Origins (2018) | (Additional Art) | |||
Sorcerer King: Rivals (2016) | (Artists) | |||
Sid Meier's Civilization V: Gods and Kings (2012) | (Character Leads) | |||
XCOM: Enemy Unknown (2012) | (Additional Artists) | |||
Sid Meier's Civilization V (2010) | (Artists) | |||
Sid Meier's Civilization IV: Colonization (2008) | (Art Team) | |||
Sid Meier's Civilization: Revolution (2008) | (Artists) | |||
Sid Meier's Railroads! (2006) | (Model Lead) | |||
Sid Meier's Civilization IV (2005) | (Artists) | |||
Sid Meier's Pirates!: Live the Life (2004) | (Lead Character Modeler) | |||
Sid Meier's Civilization III: Gold Edition (2003) | (Art) | |||
Sid Meier's Civilization III: Play the World (2002) | (Artist/Animators) | |||
Sid Meier's SimGolf (2002) | (Art) | |||
Sid Meier's Civilization III (2001) | (Art) | |||
Sid Meier's Civilization III (Limited Edition) (2001) | (Art) | |||
X-COM: Interceptor (1998) | (Graphics / Artwork) | |||
Thanks | ||||
Sid Meier's Civilization III: Conquests (2003) | (Firaxians) | |||
Developer Biography
Ryan Murray graduated from the Maryland Institute, College of Art in 1995 with a BFA in Illustration. In 1996 he landed a job at the MicroProse Software studio in North Carolina.
He is currently working at Firaxis Games in Maryland.
Last updated: Feb 12, 2009
[edit bio | view history]
Related Sites
- CGPortfolio - Ryan Murray -- on CGSociety.org