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Jaakko Lehtinen

Also Known As

  • Jaako Lehtinen

Game Credits


Quantum Break (2016)   (Additional Engineering)
Quantum Break (2016)   (Additional Engineering)
Alan Wake (2012)   (Additional Rendering R'n'D)
Alan Wake (2010)   (Additional Rendering R'n'D)
Max Payne 2: The Fall of Max Payne (2003)   (Programming)
Max Payne (2001)   (Programming)


Max Payne (2001)   (Additional Models)


Control (2019)   (Special Thanks)
Quantum Break (2016)   (Special Thanks)
Quantum Break (2016)   (Special Thanks)


Max Payne 2: The Fall of Max Payne (2003)   (The Global Illumination System is based on the Lumigraph Radiosity technology originally developed in cooperation with Hybrid Graphics Ltd. by)

Developer Biography

There is no biography on file for this developer.