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Programming/Engineering | ||||
Call of Duty: Black Ops - Cold War (2020) | (Engineering) | |||
Marvel Ultimate Alliance (Special Edition) (2007) | (Programming) | |||
Marvel Ultimate Alliance (2006) | (Programmers) | |||
Quake 4 (2005) | (Programming) | |||
Mission: Impossible - Operation Surma (2003) | (Programmers) | |||
4x4 Evo 2 (2001) | (Programming) | |||
Fly! II (2001) | (Programmers) | |||
4x4 Evo (2000) | (Programming) | |||
Audio | ||||
The Last of Us Part II (2020) | (Audio Team) | |||
Concrete Genie (2019) | (Audio Team) | |||
Days Gone (2019) | (Audio Team) | |||
Support | ||||
Call of Duty: MW3 (2011) | (Additional Development Support from Raven Software, Treyarch and Neversoft Entertainment) | |||
RoadKill (2003) | (Additional Work) | |||
Thanks | ||||
Terminator 3: The Redemption (2004) | (Additional Contributions ) | |||
Other | ||||
Call of Duty: WWII (2017) | (Sledgehammer Games) | |||
Call of Duty: Advanced Warfare (2014) | (Sledgehammer Games) | |||
Call of Duty: Ghosts (2013) | (Designed and Developed by Infinity Ward, Neversoft and Raven Software) | |||
Call of Duty: Black Ops (2010) | (Raven Software) | |||
Singularity (2010) | (Singularity Team) | |||
Wolfenstein (2009) | (Additional Development) | |||
X-Men Origins: Wolverine - Uncaged Edition (2009) | (Additional Development) | |||
There is no biography on file for this developer.
There are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them.
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