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Simon Pick

Game Credits


Silkworm (1989)   (Project Manager)


Star Control (1991)   (Project)
Judge Dredd (1990)   (Project Management)
Silkworm (1989)   (Project Manager)


Die Hard Trilogy (1996)   (DH2 Game Design)
The Lawnmower Man (1993)   (Original Game Design)
Slimey's Mine (1988)   (Stuck together by)
Mad Nurse (1986)   (Design)
Daredevil Denis (1984)   (Designed by)


Harry Potter and the Deathly Hallows: Part 2 (2011)   (Engineering)
Spare Parts (2011)   (Senior Software Engineers)
Harry Potter and the Deathly Hallows: Part 1 (2010)   (Engineering)
Zubo (2008)   (Lead Game Programmer)
Die Hard Trilogy (1996)   (Lead Programmer)
The Lawnmower Man (1993)   (Programming)
Danny Sullivan's Indy Heat (1992)   (Programming by)
Rod-land (1992)   (Programming Music and SFX)
Star Control (1991)   (C64 Code)
NARC (1990)   (Programmer)
Shinobi (1989)   (Programming)
Gradius (1987)   (Programming)
Bounder and Planet Search (1986)   (Planet Search)
Mad Nurse (1986)   (Created by)
Daredevil Denis (1984)   (Written by)
Daredevil Denis (1984)   (Programmed by)


Daredevil Denis (1984)   (Graphics by)


Danny Sullivan's Indy Heat (1992)   (Music by)
Enlightenment (1987)   (CBM 64 Speech)
Daredevil Denis (1984)   (Sound by)


Burnout: Legends (2005)   (Special Thanks)

Developer Biography

Simon's first game was Dare Devil Denis for the BBC Micro and Commodore 64. He developed several "budget" titles for C64 (Microrhythm, Slimey's Mine, Mad Nurse...) and then did several arcade conversions to C64 (Shinobi, Narc, Nemesis [Gradius in US], Indy Heat) some NES work (Rodland) and then The Lawnmower Man on SNES.

He then developed Die Hard Trilogy for Fox, and following on its success set up PictureHouse Software ( and designed and programmed PS game Terracon for SCEE.

Last updated: Jun 30, 2008