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- LinkedIn -- professional profile
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Design | ||||
I Am Alive (2012) | (Level Design (DW)) | |||
Rotastic (2012) | (Level Designers) | |||
Code Lyoko: Quest for Infinity (2007) | (Level Design) | |||
Cold Fear (2005) | (Level Builder) | |||
Rayman Arena (2001) | (Game Designers) | |||
Rayman 2: The Great Escape (2000) | (Game Design) | |||
Rayman Forever (1998) | (Game Design) | |||
Rayman Designer (1997) | (Game Design) | |||
Rayman (1995) | (Design) | |||
Programming/Engineering | ||||
Cold Fear (2005) | (Level Builders) | |||
Quality Assurance | ||||
Rayman (1995) | (Tests) | |||
Other | ||||
Heavy Rain (2010) | (Game Building Team) | |||
Heavy Rain: Chronicle One - The Taxidermist (2010) | (Game Building Team) | |||
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