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|Family Guy: Back to the Multiverse (2012)||(Game Designers)|
|Tom Clancy's Ghost Recon: Predator (2010)||(Design Consultant)|
|Medal of Honor: Airborne (2007)||(Designers)|
|Star Wars: Republic Commando (2005)||(Additional Level Design)|
|Medal of Honor: Pacific Assault (2004)||(Design Team)|
|Star Wars: Bounty Hunter (2002)||(Level Designers)|
|Star Wars: Episode I - Battle for Naboo (2000)||(Level Design and Scripting)|
|Star Wars: Episode I - Jedi Power Battles (2000)||(Level Designer/Builder)|
|Star Wars: Galactic Battlegrounds - Saga (2002)||(Art)|
|Star Wars: Galactic Battlegrounds (2001)||(Art)|
|Alan Wake (2012)||(Special Thanks)|
|Alan Wake (2010)||(For their contribution to the project)|
|Gladius (2003)||(Personal Thanks)|
Michael Licht has worked on games as early as 1998 and as recently as 2007. He has been credited as a designer and artists a Lucas Arts and currently Electronic Arts Los Angeles.
Last updated: Mar 06, 2007