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Andrew Barnabas

Also Known As

  • Andrew Barnabus

Game Credits


MediEvil II (2000)   (Video Post-Production)
Deadline (1996)   (Audio Post Production)


MediEvil (2019)   (Music Composed by)
Ni no Kuni: Wrath of the White Witch - Remastered (2019)   (Additional Voice Directors (Theme Song))
RIGS: Mechanized Combat League (2016)   (Music written and produced by)
Forza Motorsport 4 (2011)   (Race music (2 tracks) by)
Ni no Kuni: Wrath of the White Witch (2011)   (Additional Voice Directors (Theme Song))
Shellshock 2: Blood Trails (2009)   ("Me Ya Ya")
Hide & Secret 2: Cliffhanger Castle (2008)   (Music)
Neverwinter Nights 2: Storm of Zehir (2008)   (Game Score - Bob and Barn Ltd.)
Juiced (2005)   (Sound Supervisors)
Primal (2003)   (Score Composition)
Pac-Man All-Stars (2002)   (Sound Engineering)
Warlords (2002)   (Music and Sound Effects)
C-12: Final Resistance (2001)   (Audio Team)
MediEvil II (2000)   (Original Soundtrack)
Speed Punks (1999)   (Intro Audio)
This Is Football (1999)   (Commentary Recording & Editing)
MediEvil (1998)   (Original Soundtrack)
Beast Wars: Transformers (1997)   (Music)
Frogger (1997)   (Music)
Creatures (1996)   (Music)
Deadline (1996)   (Music)
Silverload (1996)   (Music)
Defcon 5 (1995)   (In Game Music)
FIFA Soccer 96 (1995)   (Musicians)
Perfect Pinball (1995)   (Sound)
Pressure Drop (1995)   (FX & Music)
Disney's Aladdin (1994)   (Music Arrangement)
Pinball Dreams II (1994)   (Music by)
Cool Spot (1993)   (Music By)
Mick & Mack as the Global Gladiators (1993)   (Music Converted by)
Double Dragon 3: The Rosetta Stone (1991)   (Music by)
S.W.I.V. (1991)   (Music Composed by)


This Is Football 2 (2000)   (The team would like to thank the following people:)

Developer Biography

Andrew started working in the games industry in 1990 on the seminal Amiga shoot-em-up SWIV. He then started a games music label, DENS Design, with fellow European Amiga musicians from 1991-1995, working on numerous Amiga titles: Double Dragon III, Global Gladiators, Aladdin, Cool Spot, the PC titles Pinball Dreams II and Desert Strike, and the SNES title FIFA Soccer 96. He did all of this whilst at college / university.

He then went in-house in 1995 to become Millennium Interactive's (later SCE Studio Cambridge) first in-house composer / sound designer. He worked on Defcon 5, Snowman, Father Christmas, Deadline, Silverload, MediEvil, Beast Wars Transformers, Frogger, MediEvil II, C-12: Final Resistance, the first three This is Football games, Gran Turismo 2, Gran Turismo 3 and Speed Freaks.

He left in June of 2001 to form Bob & Barn Ltd. with fellow audio bod Paul 'Bob' Arnold and has since scored / sound designed Ms. Pacman, Dig Dug, Warlords, Pac-Man All-Stars for Creature Labs, Kung Fu Chaos (Xbox) for Microsoft and Primal (PS2) for Sony.

In November 2006, the duo joined Side UK Ltd. as in-house music and sound design supervisors.

Last updated: Nov 13, 2006

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