Marc D'Souza

Moby ID: 53206

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Marc D'Souza has been working in video game development for over 9 years with experience spanning several countries, sizes of organization and development platforms.

He has worked for / collaborated with the following companies: Ubi Soft, Intelligent Games, Climax Brighton, Milestone, Impressionware, Sega, Ideaworks3d.

His skill set covers all the creative aspects of game design, including system design (mechanics, actions, challenges and interface) and content design (theme, setting, plot and mission) as well as leadership and people management.

Credited on 10 games

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Vivid (2017, Browser) Executive Producer
Bridgestone Performance Trials (2016, iPhone) Executive Producer
ATV Offroad Fury 4 (2006, PlayStation 2) Additional Design
Corvette Evolution GT (2006, PlayStation 2) Lead Game Designer
The X Factor Sing (2005, PlayStation 2) Milestone wishes to thank
The Mummy (2002, Game Boy Advance) Game Design
Disney's Donald Duck: Goin' Quackers (2002, GameCube) Conception Team
Rayman Arena (2001, Windows) Game Design (Battle)
Disney's Donald Duck: Goin' Quackers (2000, Game Boy Color) Lead Designer
Rayman (2000, Game Boy Color) Game Design

[ full credits ]

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