Marc D'Souza
Moby ID: 53206
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Marc D'Souza has been working in video game development for over 9 years with experience spanning several countries, sizes of organization and development platforms.
He has worked for / collaborated with the following companies: Ubi Soft, Intelligent Games, Climax Brighton, Milestone, Impressionware, Sega, Ideaworks3d.
His skill set covers all the creative aspects of game design, including system design (mechanics, actions, challenges and interface) and content design (theme, setting, plot and mission) as well as leadership and people management.
Credited on 10 games
Displaying most recent · View all
Vivid (2017, Browser) | Executive Producer |
Bridgestone Performance Trials (2016, iPhone) | Executive Producer |
ATV Offroad Fury 4 (2006, PlayStation 2) | Additional Design |
Corvette Evolution GT (2006, PlayStation 2) | Lead Game Designer |
The X Factor Sing (2005, PlayStation 2) | Milestone wishes to thank |
The Mummy (2002, Game Boy Advance) | Game Design |
Disney's Donald Duck: Goin' Quackers (2002, GameCube) | Conception Team |
Rayman Arena (2001, Windows) | Game Design (Battle) |
Disney's Donald Duck: Goin' Quackers (2000, Game Boy Color) | Lead Designer |
Rayman (2000, Game Boy Color) | Game Design |
[ full credits ]
Frequent Collaborators
People- 6 games with Paolo Maninetti
- 6 games with Nicola Aitoro
- 5 games with Davide Pensato
- 4 games with Yves Guillemot
- 4 games with Giordano Nisi
- 4 games with Davide Rupiani
- 4 games with Fabio Pagetti
- 4 games with Michele Agosteo
- 4 games with Giuliano Boiocchi
- 4 games with Massimiliano Pagani
Companies
- 5 games with Ubisoft Entertainment SA
- 3 games with Ubisoft Studios SRL
- 2 games with Milestone s.r.l.
- 2 games with Lago S.r.l.
- 2 games with Unit 9 Limited
- 2 games with Black Bean Games
- 1 game with Ubisoft Montréal
- 1 game with Metropolis Video Produzioni SAS
- 1 game with Shadedbox Animations
- 1 game with MK Productions, Inc.
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