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Peter Chan

aka: Hok Hin Chan
Moby ID: 539019

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Peter Chan has been working as a programmer (AI/gameplay/generalist) at Ubisoft since March 2009. Before that he worked as a programmer (AI/animation/graphics) at KOEI (July 2005 - February 2009). He graduated from the University of Toronto in 2005 with a BASc in Computer Engineering.

Credited on 11 games

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Eagle Flight (2016, PlayStation 4) Gameplay Programmers
Watch_Dogs (2014, Windows) Gameplay Programmers
Tom Clancy's Splinter Cell: Blacklist (2013, PlayStation 3) AI Programming
ESPN Sports Connection (2012, Wii U) Gameplay Programmers
Assassin's Creed: Revelations - The Lost Archive (2012, Xbox 360) AI Programmers
Assassin's Creed: Revelations (2011, Xbox 360) AI / Game Play Programmers
James Noir's Hollywood Crimes (2011, Nintendo 3DS) Programming
Warriors: Legends of Troy (2011, PlayStation 3) Other Programmers
James Cameron's Avatar: The Game (2009, Nintendo DS) Programmers
Tom Clancy's Splinter Cell: Conviction (2009, Windows) AI Programmers
Fatal Inertia (2007, Xbox 360) Programmers

[ full credits ]

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