Gary Vine
Also Known As
- G. Vine
Game Credits
Programming/Engineering | ||||
Car Jack Streets (2008) | (Additional Programming) | |||
Metal Slug Mobile 3 (2007) | (Code) | |||
Wreckless: The Yakuza Missions (2002) | (Senior Programmers) | |||
Weakest Link (2001) | (Senior Programmer) | |||
Disney•Pixar Buzz Lightyear of Star Command (2000) | (Additional Programming) | |||
Disney•Pixar A Bug's Life (1999) | (Nintendo 64 Programming) | |||
Disney•Pixar Toy Story 2: Buzz Lightyear to... (1999) | (Nintendo 64 Programming) | |||
Rascal (1998) | (Programming) | |||
Sonic R (1997) | (Artificial Intelligence) | |||
Sonic 3D Blast (1996) | (Code Conversion) | |||
Frank Thomas Big Hurt Baseball (1995) | (Lead Programmer) | |||
Paperboy (1990) | (Written by) | |||
Double Dragon II: The Revenge (1989) | (A.I. programming) | |||
Steve Davis World Snooker (1989) | (Code by) | |||
Double Dragon (1988) | (Programmers) | |||
SideWinder (1988) | (Written by) | |||
Thanks | ||||
Shinobi (1989) | (Many thanks to) | |||
Vectorball (1988) | (Thanks are due to) | |||
Other | ||||
Weakest Link (2001) | (Contestant Images) | |||
Winter Olympics: Lillehammer '94 (1994) | (Team) | |||
Developer Biography
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Portrait

Gary Vine
source: NBA Jam Tournament Edition prototype (SNES)
Related Sites
- LinkedIn -- professional profile