Bryan Wiegele has been involved in the game industry since he was 19 when he began a small company called Eclipse Software. There, he developed Inherent Evil: The Haunted Hotel before the company closed its doors in 2000.
Shortly thereafter he worked at Westwood Studios as a Designer for Command & Conquer: Yuri's Revenge (2001) and the pre-design of Command & Conquer: Generals, and at Crystal Dynamics on Whiplash (2003) before being bitten again by the entrepeneurial bug and founding Big Time Games in 2004.
There, he updated and re-released his first game Inherent Evil and then created the Delaware St. John series - an adventure trilogy.
Last updated: May 20, 2007
If you have a portrait of this person, you can upload it to the MobyGames database.