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Larry Peacock

Game Credits


Darksiders II: Deathinitive Edition (2015)   (Sound Effects)
Baldur's Gate: Enhanced Edition (2012)   (Sound Design)
Darksiders II (2012)   (Sound Effects)
NBA 2K10 (2009)   (Lead Sound Designer)
NBA 2K9 (2008)   (Lead Sound Designer)
All-Pro Football 2K8 (2007)   (Lead Sound Designer)
NBA 2K7 (2006)   (Lead Sound Designer)
NBA 2K6 (2005)   (VC Audio Team: Lead Sound Designer)
ESPN Major League Baseball (2004)   (Sound Designer)
ESPN NBA 2K5 (2004)   (Lead Sound Designer)
ESPN NFL 2K5 (2004)   (Audio)
ESPN NFL Football (2003)   (Sound Design)
World Series Baseball 2K3 (2003)   (Sound Designer)
NBA 2K3 (2002)   (Sound Design)
NCAA College Football 2K3 (2002)   (Sound Engineer)
NFL 2K3 (2002)   (Sound Design)
World Series Baseball (2002)   (Sound Designer)
Floigan Bros.: Episode 1 (2001)   (SFX Design)
NBA 2K2 (2001)   (Sound Designer)
NCAA College Football 2K2: Road to the Rose Bowl (2001)   (Sound Designer)
NFL 2K2 (2001)   (Sound Designer)
Ooga Booga (2001)   (Sound Designer)
World Series Baseball 2K2 (2001)   (Audio)
NBA 2K1 (2000)   (Sound Designer)
NFL 2K1 (2000)   (Sound Designer)
NBA 2K (1999)   (Sound Designer)
NFL 2K (1999)   (Sound Designer)
Baldur's Gate (1998)   (Sound Design/Editing)
Die by the Sword (1998)   (Acting / Voiceovers)
Fallout 2 (1998)   (Sound FX Design)
M.A.X. 2: Mechanized Assault & Exploration (1998)   (Sound Design)
Red Asphalt (1998)   (Gameplay Sound Effects)
VR Baseball '99 (1998)   (Sound Effects)
Atomic Bomberman (1997)   (Game Sound Effects)
Descent to Undermountain (1997)   (Game Sound Design)
Fallout (1997)   (Foley Artists)
Fallout (Demo Version) (1997)   (Sound Designers)
Star Trek: Starfleet Academy (1997)   (Sound - In Game)
VR Baseball '97 (1997)   (Sound Effects)
Waterworld (1997)   (Game Sound Effects)
Bridge Deluxe 2 with Omar Sharif (1996)   (Speech)
Conquest of the New World (1996)   (Soundeffects)
Conquest of the New World: Deluxe Edition (1996)   (Sound Effects)
Descent II (1996)   (Music)
Descent II: Destination Quartzon (1996)   (Undetermined)
M.A.X.: Mechanized Assault & Exploration (1996)   (Gameplay Soundeffects)
Mummy: Tomb of the Pharaoh (1996)   (Spot Sound Effects)
Shattered Steel (1996)   (Game SFX)
Virtual Snooker (1996)   (Sound Effects)
Descent (1995)   (Music)
Kingdom: The Far Reaches (1995)   (Additional Editing by)
Star Trek: Judgment Rites (Limited CD-ROM Collecto... (1995)   (Sound)
Stonekeep (1995)   (Sound FX)
Wolfenstein 3D (1995)   (Sound Effects)
Wolfenstein 3D (1995)   (Sound Effects)
Boogerman: A Pick and Flick Adventure (1994)   (Voice Editing)
Clay Fighter 2: Judgement Clay (1994)   (Sound FX)
Star Trek: Judgment Rites (1993)   (Additional Sound Effects)
Star Trek: 25th Anniversary (1992)   (Sound Effects & Voice Editing)

Creative Services

Fallout 2 (1998)   (Foley Artists)
Stonekeep (1995)   (Folley Artists)


The Bigs (2007)   (Special Thanks)
Fantastic Four: Rise of the Silver Surfer (2007)   (Special Thanks)
Major League Baseball 2K6 (2006)   (Special Thanks)
NHL 2K6 (2005)   (Special Thanks)
ESPN NHL 2K5 (2004)   (Special Thanks)
ESPN NHL Hockey (2003)   (Special Thanks)

Developer Biography

Larry Peacock was born in the San Juan Islands of Washington and later moved to California in 1986. He got his start in video games working at Interplay Productions. After about 5 years there, he moved up to the San Francisco Bay area to work for Visual Concepts (ESPN VideoGames). His expertise is in sound and audio design.

In 2008, Larry is still with Visual Concepts and was credited as Lead Sound Designer on the game NBA 2K9.

Last updated: Jan 03, 2009

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