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Steven Maines

Also Known As

  • Steve Maines

Game Credits


Counter-Strike (2003)   (Management)


Quake II Mission Pack: Ground Zero (1998)   (Additional Level Design)


Blake Stone: Aliens of Gold (1993)   (Comic Book Storyline)


Quake (2021)   (Art)
Aliens: Colonial Marines (2013)   (Nerve Art)
DOOM II (2010)   (Artists)
Wolfenstein 3D (2009)   (Artists)
007: Quantum of Solace (2008)   (Art Department)
Enemy Territory: Quake Wars (2008)   (Art)
25 to Life (2006)   (Artists)
SiN Episodes: Emergence (2006)   (Additional Art)
The Ultimate DOOM (2006)   (Artists)
DOOM³: Resurrection of Evil (2005)   (Artists)
Counter-Strike: Condition Zero (2004)   (Art Lead)
Delta Force: Black Hawk Down - Team Sabre (2004)   (Art Lead)
Star Trek: Elite Force II (2003)   (Additional Art)
American McGee's Alice (2000)   (3D Modelling)
Quake II (1999)   (Art)
Quake: The Offering (1999)   (Art)
Quake II Mission Pack: Ground Zero (1998)   (Art)
Quake Mission Pack No. 2: Dissolution of Eternity (1997)   (Art)
Strife (1996)   (Lead Artists)
Curse of the Catacombs (1993)   (Art)
Terror of the Catacombs (1993)   (Art)
The Catacomb Abyss (1992)   (Graphics / Artwork)
Cyberchess (1992)   (Art Direction)
Xenopods (1991)   (Art Direction)
Big Blue Disk #44 (1990)   (Computer Graphic Art)


Rise of the Triad (2013)   (Actors)
Rise of the Triad: Dark War (1994)   (The Actors)

Creative Services

Strife (1996)   (Manual)
Hocus Pocus (1994)   (Manual Design)
Raptor: Call of the Shadows (1994)   (Manual Design)


Blake Stone: Planet Strike! (1994)   (Special thanks to)
Blake Stone: Aliens of Gold (1993)   (Special Thanks to [1])


Call of Duty: Modern Warfare - Remastered (2017)   (Nerve)
Burnstar (2015)   (Nerve Software is)
Call of Duty: Black Ops III (2015)   (Nerve Software)
Call of Duty: Advanced Warfare (2014)   (Raven Software)
Call of Duty: Black Ops II (2012)   (Nerve Software)
Call of Duty: Black Ops (2010)   (Nerve Software)
Counter-Strike: Condition Zero (2004)   (Ritual Entertainment)

Developer Biography

Work history (from the beginning of time...):

1985-1989 High School Art Instructor
1990-1992 Softdisk Publishing - Computer Art Director
1992-1993 Apogee Software - Print Art Director
1994-2001 Rogue Entertainment - Artist; Founder
2002-2005 Ritual Entertainment - Art Manager
2005-present Nerve Software - Art Manager

Last updated: Sep 02, 2009

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