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Kyle C. Jones

Also Known As

  • Kyle Jones

Game Credits


Nancy Drew: Midnight in Salem (2019)   (Initial Art Director)
Nancy Drew: Labyrinth of Lies (2017)   (Art Director)
Nancy Drew: Sea of Darkness (2017)   (Art Director)
Nancy Drew: The Silent Spy (2015)   (Art Director)
Nancy Drew: Tomb of the Lost Queen (2012)   (Art Director)
Nancy Drew: Alibi in Ashes (2011)   (Art Director)
Nancy Drew: The Captive Curse (2011)   (Art Director)
Nancy Drew: The Phantom of Venice (2008)   (3D Artists)
Nancy Drew: Legend of the Crystal Skull (2007)   (3D Artists)
Nancy Drew: Danger by Design (2006)   (3D Artists)
Nancy Drew: The Creature of Kapu Cave (2006)   (3D Artists)
Nancy Drew: Last Train to Blue Moon Canyon (2005)   (3D Artists)
Nancy Drew: Secret of the Old Clock (2005)   (3D Artists)
Nancy Drew: Curse of Blackmoor Manor (2004)   (3D Artists)
Nancy Drew: The Secret of Shadow Ranch (2004)   (3D Artists)
Nancy Drew: Danger on Deception Island (2003)   (3D Artists)
Nancy Drew: The Haunted Carousel (2003)   (3D Artists)
Nancy Drew: Ghost Dogs of Moon Lake (2002)   (3D Artists)
Nancy Drew: Secret of the Scarlet Hand (2002)   (3D Artists)
Backyard Football 2002 (2001)   (Digital Ink and Paint)
Backyard Soccer MLS Edition (2001)   (Digital Ink and Paint)
Nancy Drew: The Final Scene (2001)   (2D Artists)
Nancy Drew: Treasure in the Royal Tower (2001)   (2D Artists)
Putt-Putt Joins the Circus (2000)   (Digital Ink & Paint)


Nancy Drew: Stay Tuned for Danger (1999)   (Art Team Support)

Developer Biography

Kyle C. Jones is one of Her Interactive's 2D Artists. He is responsible for the creation of 2D texture maps, hotspot graphics, puzzle design and their integration into the 3D environments. With more than 10 years of experience in both traditional and digital media, Kyle brings a diverse art and animation background to Her Interactive.

Kyle first came on board at Her Interactive as a student in 1999, when he worked as a 3D Intern on "Nancy Drew: Stay Tuned for Danger." He contributed to the creation of compelling 3D environments for that game. Kyle went on to work as a 2D Artist for the children's game software company, Humongous, in the Seattle, Washington area, before rejoining the Her Interactive team as a full-time member.

Kyle graduated from the Art Institute of Seattle in 1999 with an AAA Degree in Computer Graphics and Animation.

Source: Her Interactive web site

Last updated: Jun 25, 2003

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