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David Bercier

Moby ID: 57375

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David Bercier is currently Fx Artist with Ubisoft in Canada, having working previously as a Artistic Director for the company.

Prior to Ubisoft, Bercier worked as a Level Artist for Vivendi, as FX Artist for Atari and as Fx Artist, Level Artist, Character Modeler, Animator for Cryo.

Credited on 22 games

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Far Cry 6 (2021, Windows) Cinematic Animators
Immortals: Fenyx Rising (2020, PlayStation 5) 3D Animators
Assassin's Creed: Odyssey (2018, Windows) 3D Animators
Shaun White Skateboarding (2010, Xbox 360) Special Effects
Shaun White Snowboarding: World Stage (2009, Wii) Special Effects Artist
My Word Coach (2007, Nintendo DS) Concept and Modelling Team
TMNT (2007, Windows) SFX Artists
Open Season (2006, PlayStation 2) Character SFX Artists
Far Cry: Instincts - Predator (2006, Xbox 360) Additional Graphics
Prince of Persia: The Two Thrones (2005, GameCube) Special Effects
Far Cry: Instincts (2005, Xbox) Additional Graphics
Act of War: Direct Action (2005, Windows) Realtime FX
Tom Clancy's Splinter Cell: Chaos Theory (2005, PlayStation 2) Special Effects Artists
The Energy Thieves (2004, PlayStation 2) 2D Artists
Kaan: Barbarian's Blade (2002, Windows) Modelers
MegaRace: MR3 (2001, Windows) Graphics Artist 2D&3D
The New Adventures of the Time Machine (2000, Windows) Special Effects
Gift (2000, Windows) 3D Graphics
Virus: It Is Aware (1999, PlayStation) 3D Special Effects
The Guardian of Darkness (1999, PlayStation) 3D Graphists and Animation

[ full credits ]

Related Sites add

  • exe'web
    Le site de David BERCIER.

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