Aaron Kambeitz

aka: J. Aaron Kambeitz
Moby ID: 5746

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Aaron was one of the founding members of Relic Entertainment and the acclaimed lead artist on the sci-fi classic Homeworld. Since leaving Relic in 2002, Aaron has been in high demand as an art director, concept artist and intellectual property developer. He has worked for many Vancouver game studios including EA and United Front Games on such titles as Homeworld 2, Need for Speed and Mod Nation Racers.

Credited on 16 games

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Hardspace: Shipbreaker (2020, Windows) Studio Concept Director
Homeworld: Deserts of Kharak (2016, Windows) CCO
Homeworld: Remastered Collection (2015, Windows) Animatic Illustration
ModNation Racers (2010, PlayStation 3) UFG Artists
Need for Speed: ProStreet (2007, PlayStation 2) External Development Team
skate. (2007, PlayStation 3) Contracted Services
Need for Speed: Carbon (Collector's Edition) (2006, Xbox 360) World Art
Need for Speed: Carbon (2006, Windows) World Art
Need for Speed: Most Wanted (Black Edition) (2005, PlayStation 2) Additional Art Contribution
Need for Speed: Most Wanted (2005, GameCube) Additional Art Contribution
Warhammer 40,000: Dawn of War - Game of the Year (2005, Windows) Special Thanks
Warhammer 40,000: Dawn of War (2004, Windows) Special Thanks
Homeworld 2 (2003, Windows) Animatic Support
Homeworld (Game of the Year Edition) (2000, Windows) Lead Artist
Homeworld (1999, Windows) Lead Artist
The Divide: Enemies Within (1997, PlayStation) Graphic Design

[ full credits ]

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