James Thérien
Also Known As
- James Therien
Game Credits
Programming/Engineering | ||||
Assassin's Creed: Syndicate (2015) | (Additional Programmers) | |||
Assassin's Creed: Unity (2014) | (Technical Director) | |||
Assassin's Creed: Brotherhood (2011) | (Technical Architect) | |||
Assassin's Creed: Brotherhood (2010) | (Technical Architect) | |||
Assassin's Creed II (2009) | (Lead Programmer) | |||
Assassin's Creed II (2009) | (Lead Programmer) | |||
Assassin's Creed (Director's Cut Edition) (2008) | (Engine Programmers) | |||
Assassin's Creed (2007) | (Engine Programmers) | |||
Medal of Honor: European Assault (2005) | (Engineering Leads) | |||
SSX on Tour (2005) | (Lead Programmer) | |||
GoldenEye: Rogue Agent (2004) | (Engineering) | |||
Secret Weapons Over Normandy (2003) | (3D Graphics Programming) | |||
Star Trek: Bridge Commander (2002) | (3D Graphics Programming) | |||
Puzz 3D: Thomas Kinkade - Painter of Light: The La... (2001) | (VR Engine Programming) | |||
Puzz 3D: The Orient Express (2000) | (VR Engine Programming) | |||
Art/Graphics | ||||
Far Cry: Primal (2016) | (Guest Technical Artist) | |||
Technology | ||||
Assassin's Creed: Syndicate (2015) | (Guest Technical Architect) | |||
Tom Clancy's Rainbow Six: Siege (2015) | (Guest Technical Architect) | |||
Developer Biography
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Related Sites
- James Therien | LinkedIn -- professional profile