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James Thérien

Also Known As

  • James Therien

Game Credits

Programming/Engineering

Assassin's Creed: Syndicate (2015)   (Additional Programmers)
Assassin's Creed: Unity (2014)   (Technical Director)
Assassin's Creed: Brotherhood (2011)   (Technical Architect)
Assassin's Creed: Brotherhood (2010)   (Technical Architect)
Assassin's Creed II (2009)   (Lead Programmer)
Assassin's Creed II (2009)   (Lead Programmer)
Assassin's Creed (Director's Cut Edition) (2008)   (Engine Programmers)
Assassin's Creed (2007)   (Engine Programmers)
Medal of Honor: European Assault (2005)   (Engineering Leads)
SSX on Tour (2005)   (Lead Programmer)
GoldenEye: Rogue Agent (2004)   (Engineering)
Secret Weapons Over Normandy (2003)   (3D Graphics Programming)
Star Trek: Bridge Commander (2002)   (3D Graphics Programming)
Puzz 3D: Thomas Kinkade - Painter of Light: The La... (2001)   (VR Engine Programming)
Puzz 3D: The Orient Express (2000)   (VR Engine Programming)
 

Art/Graphics

Far Cry: Primal (2016)   (Guest Technical Artist)
 

Technology

Assassin's Creed: Syndicate (2015)   (Guest Technical Architect)
Tom Clancy's Rainbow Six: Siege (2015)   (Guest Technical Architect)
 


Developer Biography

There is no biography on file for this developer.


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