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Matt Armstrong

Game Credits

Design

Battlefield: Hardline (2015)   (Metagame Design Director)
Prototype 2 (2012)   (Design Director)
Prototype (2009)   (Game Designers)
Cubix: Robots for Everyone - Showdown (2003)   (Design & Editing)
WarGames (1998)   (Designer)
WarGames: DEFCON 1 (1998)   (Designers)
 

Art/Graphics

Bad Boys: Miami Takedown (2004)   (Additional Art Management)
Cubix: Robots for Everyone - Showdown (2003)   (Texture & 3D Art)
Action Man: Operation Extreme (1999)   (Texture Artist)
 

Support

Pac-Man World 3 (2005)   (Additional Support)
 

Other

The Mummy Returns (2001)   (Blitz Games)
 


Developer Biography

There is no biography on file for this developer.


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