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Craig Duman

Game Credits


Middle-earth: Shadow of Mordor (2014)   (Additional Audio Production)
Icewind Dale: Heart of Winter (2001)   (Supervising Mastering Engineer)


Baldur's Gate: Dark Alliance (2002)   (Audio Scripting & Supervision)


Back 4 Blood (2021)   (Principal Audio Designer)
Planescape: Torment - Enhanced Edition (2017)   (Sound Supervisors)
Icewind Dale: Enhanced Edition (2014)   (Supervising Mastering Engineer)
Middle-earth: Shadow of Mordor (2014)   (Additional Audio Production)
Baldur's Gate II: Enhanced Edition (2013)   (Mastering Supervisor)
Baldur's Gate: Enhanced Edition (2012)   (Sound Supervision)
The Lord of the Rings: War in the North (2011)   (Audio Manager)
Death Tank (2009)   (Sound)
Midnight Club 3: DUB Edition Remix (2006)   (Lead Sound Designer)
Midnight Club 3: DUB Edition (2005)   (Lead Sound Designer)
Enter the Matrix (2003)   (Supervising Sound Team)
Baldur's Gate: Dark Alliance (2002)   (Supervising Mastering Engineer)
Run Like Hell (2002)   (Audio Scripting)
Baldur's Gate II: Throne of Bhaal (2001)   (Mastering)
Fallout Tactics: Brotherhood of Steel (2001)   (Sound Supervisor)
Fallout Tactics: Postnuklearna Gra Taktyczna (2001)   (Sound Supervisor)
Baldur's Gate II: Shadows of Amn (2000)   (Sound Mastering Supervisor)
Baldur's Gate II: Shadows of Amn (Collector... (2000)   (Mastering Supervisor)
Giants: Citizen Kabuto (2000)   (Mastering)
Icewind Dale (2000)   (Sound Supervision)
Invictus: In the Shadow of Olympus (2000)   (Additional Mastering)
Star Trek: Klingon Academy (2000)   (Supervising Mastering Engineer)
Star Trek: Starfleet Command Volume II - Empires a... (2000)   (Mastering & Scripting Supervisor)
Baldur's Gate: Tales of the Sword Coast (1999)   (Mastering)
Interplay Sports Baseball 2000 (1999)   (Mastering)
Planescape: Torment (1999)   (Sound Supervisors)
Baldur's Gate (1998)   (Audio Mastering)
Caesars Palace II (1998)   (Mastering)
Of Light and Darkness: The Prophecy (1998)   (SFX Mastering)
Red Asphalt (1998)   (VO and Cinematics Mastering)
Star Trek Pinball (1998)   (Sound Recording)
VR Baseball '99 (1998)   (Mastering)
Atomic Bomberman (1997)   (Audio Mastering)
Caesars Palace (1997)   (Audio Mastering)
Clay Fighter 63 1/3 (1997)   (Audio Mastering)
Descent to Undermountain (1997)   (VO and SFX Mastering)
Dragon Dice (1997)   (Sound Effects)
Fallout (1997)   (Audio Mastering)
Fallout (Demo Version) (1997)   (Mastering Engineer)
Norse by Norse West: The Return of the Lost Vikings (1997)   (Sound Effects and Cinematics Mastering)
Star Trek: Starfleet Academy (1997)   (Sound - In Game)
VR Baseball '97 (1997)   (Audio Mastering)
Waterworld (1997)   (Audio Mastering)
Blood & Magic (1996)   (Audio Technician)
Casper (1996)   (VO Editing)
Conquest of the New World (1996)   (Soundeffects Mastering)
Conquest of the New World: Deluxe Edition (1996)   (Sound Effects Mastering)
Descent II (1996)   (Voice Editing)
Descent II: Destination Quartzon (1996)   (Voice Editing)
M.A.X.: Mechanized Assault & Exploration (1996)   (VO Mastering)
Mummy: Tomb of the Pharaoh (1996)   (Audio Mastering)
Shattered Steel (1996)   (Voice Mastering)
Virtual Snooker (1996)   (Audio Mastering)
Descent (1995)   (Voice Editing)
Frankenstein: Through the Eyes of the Monster (1995)   (Audio Processing)
Star Trek: Judgment Rites (Limited CD-ROM Collecto... (1995)   (Sound Mastering)
Stonekeep (1995)   (Audio Mastering)
Whiplash (1995)   (Voice Mastering)
Wolfenstein 3D (1995)   (Music Mastering)
Zombie Dinos from Planet Zeltoid (1995)   (Sound Conversion)
Star Trek: Judgment Rites (1993)   (Sound Mastering)

Creative Services

Die by the Sword: Limb from Limb (1998)   (Mastering)
Fallout 2 (1998)   (Audio Mastering)
Stonekeep (1995)   (Voice Editors)


Star Trek: Starfleet Command (1999)   (Audio: Mastering)
Clay Fighter: Sculptor's Cut (1998)   (Audio Mastering)
Casper (1996)   (Mastering)


Run Like Hell (2002)   (Special Thanks)


Journey of the Gods (2019)   (Journey of the Gods)
Evolve (2015)   (Turtle Rock Studios is)
Baldur's Gate (1998)   (Lead Audio)

Developer Biography

Craig Duman has a long history in the video game industry having spent over 15 years adding his expertise in sound and audio design to many games.

He was Audio Mastering Engineer at Shiny Entertainment, Lead Sound Designer at Rockstar San Diego and a contract Audio Director at Human Head Studios.

In 2008, Craig is the Lead Sound Designer at Snowblind Studios. He also owns his own investment firm, CRF Investments.

Craig received his education from Nouveau Riche University.

Last updated: Dec 30, 2008

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