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Matthew Armstrong

Also Known As

  • Matt Armstrong

Game Credits


Prototype 2 (2012)   (Design Director)
Borderlands (2009)   (Game Design Director)
Prototype (2009)   (Game Designers )
Brothers in Arms: D-Day (2006)   (Lead Multiplayer Designer)
Brothers in Arms: Earned in Blood (2005)   (Additional Level Design)
Brothers in Arms: Road to Hill 30 (2005)   (Lead Multiplayer Designer)
Halo: Combat Evolved (2003)   (Multiplayer Game Design)
007: Nightfire (2002)   (Senior Level Design)
Tony Hawk's Pro Skater 3 (2002)   (Additional Game Design)
Half-Life (2001)   (Decay Level Design)
Half-Life: Blue Shift (2001)   (Level Designers)
Half-Life: Opposing Force (1999)   (Level Design)
Click And Learn: Forest Field Trip (1998)   (Production Designer)
WarGames (1998)   (Designer)
WarGames: DEFCON 1 (1998)   (Designers)


Borderlands (2009)   (Writers)
Half-Life (2001)   (Writing)


Ultimate Band (2008)   (Art)
Warhawk (2007)   (Production Artists)
Bad Boys: Miami Takedown (2004)   (Additional Art Management)
Downhill Domination (2004)   (Production Artists)
Halo: Combat Evolved (2003)   (Art)
Disney•Pixar Monsters, Inc. (2002)   (Texture Artist)
Action Man: Operation Extreme (2000)   (3d Artist)
WCW Mayhem (1999)   (3D Models)

Quality Assurance

Jellyboom (2006)   (Testing)


Pac-Man World 3 (2005)   (Additional Support)


Pulse (2015)   (Kickstarter Backers)
Our Darker Purpose (2014)   (Kickstarter Backers)
Tales from the Borderlands (2014)   (Very Special Thanks to Gearbox Software)
Tales from the Borderlands: Episode 1 - Zer0 Sum (2014)   (Very Special Thanks to Gearbox Software)
Borderlands (2009)   (Jonathan Hemingway)
Gran Turismo 4 (2004)   (Special Thanks)
Daytona USA: Championship Circuit Edition (1996)   (Special Thanks)


Battleborn (2016)   (Gearbox Software wishes to acknowledge these individuals and studios that made development contributions to Battleborn)
Homeworld: Remastered Collection (2015)   (Gearbox Software is)
Borderlands 2 (2014)   (Gearbox Software is)
Borderlands: The Pre-Sequel! (2014)   (Gearbox Software is)
Aliens: Colonial Marines (2013)   (Gearbox Software is)
Disney Infinity (2013)   (Developed by Avalanche Software)
Poker Night 2 (2013)   (Gearbox)
Borderlands 2 (2012)   (Gearbox Software)
Borderlands 2: Mr. Torgue's Campaign of Carnage (2012)   (Gearbox Software is)
Aliens: Infestation (2011)   (Gearbox Software is)
Disney•Pixar Cars 2 (2011)   (Developed by Avalanche Software)
Duke Nukem Forever (2011)   (Gearbox Software Is)
Borderlands: Double Game Add-on Pack (2010)   (Developers)
Disney•Pixar Toy Story 3 (2010)   (Developed by Avalanche Software)
Borderlands: The Zombie Island of Dr. Ned (2009)   (Development)
Brothers in Arms: Hell's Highway (2008)   (Gearbox Software is)
The Chronicles of Narnia: Prince Caspian (2008)   (Fall Line Studio)
Brothers in Arms: Road to Hill 30 (2005)   (Gearbox Software is)
Halo: Combat Evolved (2003)   (Gearbox is)
Tony Hawk's Pro Skater 3 (2002)   (Gearbox Software is)
The Mummy Returns (2001)   (Blitz Games)

Developer Biography

Matthew Armstrong designed levels for OpFor CTF, Half-Life: Blue Shift, Half-Life for the PS2, and was critical to the timely completion of Half-Life: Opposing Force.

Last updated: Dec 23, 2009